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HadesNewsPost-Launch Patch - October 27, 2020
Game update

Post-Launch Patch - October 27, 2020

Hades · published 27 Oct 2020, 23:01 UTC

All newsPlayers around this dateRead on Steam


This small patch contains assorted balance changes, fixes, and improvements, following our v1.0 Launch Update. We should have another patch in the coming weeks. Thanks very much for playing!!

Note: 📢 indicates a change inspired by community feedback!

Infernal Arms, Aspects, & Abilities


• Eternal Spear (Guan Yu Aspect): increased attack damage; improved attack input buffering (you now can Dash between strikes)
📢 Twin Fists (Talos Aspect): increased duration of Magnetized effect
📢 Twin Fists (Gilgamesh Aspect): improved input buffering after Dash-Strike
• Adamant Rail (Lucifer Aspect): increased Bombard special bomb travel speed and detonation speed

Boons & Blessings


• Thunder Dash (Zeus): increased scaling from Poms
• Second Wave (Poseidon): adjusted requirements for this to be offered
• Parting Shot (Athena x Aphrodite): no longer offered while using the Shield's Beowulf Aspect
• Calculated Risk (Athena x Dionysus): increased power level
• Crush Shot (Aphrodite): increased scaling from Poms
• Passion Dash (Aphrodite): increased area of effect and scaling from Poms

Daedalus Hammer Upgrades


• Dash Nova (Blade): now offered while using Aspect of Arthur
• Twin Shot (Bow): reduced penalty to max. range
📢 Draining Cutter (Fists): life-drain effect now activates from Aspect of Gilgamesh Maim damage
• Heavy Knuckle (Fists): increased damage

Foes & Encounters


• 'Trial of the Gods': slightly reduced encounter difficulty in Tartarus
• Wretched Thug: slightly reduced appearance rate
📢 Theseus: improved hitbox of his Zeus lightning enchantment on his spear throw

Voice & Narrative


• Adjusted requirements for several miscellaneous Hermes events that were never playing
📢 Minor fixes, changes, and improvements to various narrative events

Miscellaneous


• Steam: Added choice of rendering configurations when starting the game, including a new Vulkan renderer option, which may lead to better performance and stability on some systems (you can also run this version of Hades.exe directly from the x64Vk folder in your install directory)
📢 Slightly increased chance to find Fishing Points in Chaos
📢 Adjusted timing of when gameplay timer pauses while opening the Codex

Bug Fixes


📢 Fixed various additional crashes reported by players
📢 Fixed A Friendly Wager (Fated List) prophecy not being fulfilled when expected
📢 Fixed sometimes being able to queue two empowered shots using the Rail's Hestia Aspect
📢 Fixed Deadly Flourish (Artemis) negating the Critical chance of Vicious Skewer (Daedalus - Spear)
📢 Fixed incorrect damage text on the description for Heart Rend (Artemis x Aphrodite)
📢 Fixed an inconsistency in the requirements for being offered Minotaur Rush (Daedalus - Shield) and Sudden Rush (Daedalus - Shield)
📢 Fixed rare issues on older save files preventing players from gifting certain characters in certain cases
📢 Fixed a camera issue interacting with the Bat Cage, All-Seeing in the House of Hades
📢 Fixed instances where Fishing Points could appear when you did not have the Rod of Fishing
• Fixed a minor animation issue when Bloodless foes started moving after attacking
• Other minor fixes

Quote of the Patch


Espous'd in Autumn: life and death alone to wretched mortals from thy power is known:
For thine the task according to thy will, life to produce, and all that lives to kill.
~The Hymns of Orpheus - "To Proserpine (Persephone)" (T. Taylor translation)

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