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DystopiaNewsDystopia 1.5.3 Released
Major update

Dystopia 1.5.3 Released

Dystopia · published 7 Nov 2020, 17:38 UTC

All newsPlayers around this dateRead on Steam

Dystopia 1.5.3

Who would have thought that after 15 years Dystopia is receiving updates?

Our Discord and its wonderful community
1.5.2 released almost two years ago. Since then, we have continued development with the support of our fantastic community over our Discord Server. We can’t believe the enormous amount of love and support we continue to receive from all of you.

Moving our Bug Tracker
Today, Puny Human is releasing a big update to make Dystopia better than ever. In an effort to centralize bug reports, bug reports are moving to our internal Bug Tracker. We appreciate the love, support, and bug reports and couldn’t continue developing without you!

Continuing Dystopia development
For the future, we hope to get the statistics system and Wiki running again, maintain servers, and hopefully release a Mac client. If you want to help with this, then head over to Dystopia’s crowdfunding page, or maybe pick up a copy of another one of our games?

We’ll be seeing you in cyberspace...

Changelog


Changes:

  • Updated physics libraries to a newer version of Source Engine, fixing issues with props and player movement.
  • Updated underlying networking to a newer version of Source Engine, for more responsiveness and reliability.
  • Added experimental Vulkan API Support on Windows with -vulkan launch parameter.
  • Made user interface default to gray for spectators or before choosing a team.
  • Improved text and graphic scaling of the user interface on various resolutions.
  • Increased maxplayers limit to 64.
  • Increased the resolution and added an independent screen for the Rocket Launcher secondary weapon.
  • Refactored voice-comm system to fix multiple issues.
  • Spawn effect DSP now only occurs if you have the option selected in the Options menu.
  • Forced DirectX9.5 (officially deprecating DirectX8.
  • Removed XFire from various parts of the game.


Bug Fixes

  • Fixed friendly grenades not showing unless the IFF Info implant was selected.
  • Fixed giant blood sprites appearing when decapitating a player.
  • Fixed view angles for spectators sometimes appearing wrong.
  • Fixed not being able to import sprays.
  • Fixed not being able to change class or weapons in grace periods
  • Fixed music not playing on Linux.
  • Fixed crash related to music playing on Windows when exiting the game.
  • Fixed bugs regarding the implant/team selection box
  • Fixed cortex bomb timer not counting down in meatspace if decking
  • Fixed various bugs with the music manager.
  • Fixed Achievement Announcement particles showing when the player is cloaked or with coldsuit enabled.
  • Fixed a bug where you would add SCS in the grace period and you would not have 75 energy.
  • Fixed bans sometimes not working for team-killers.
  • Fixed intro videos not showing on Linux
  • Fixed being able to spray paint Jack-in Points.
  • Fixed Rocket Launcher firing the wrong missile model.
  • Fixed spawn effect displaying improperly.
  • Fixed being able to select a loadout if you attempted to join a full team.
  • Fixed being able to see implants as a spectator, potentially leading to team imbalance.
  • Fixed spawn sound effect lowering volume
  • Fixed spawning via loadout change pointing you the wrong direction.
  • Fixed ammo dispensers not showing up on minimap.
  • Fixed away-from-keyboard kicking sometimes improperly occurring.
  • Fixed Nade-fu achievement not unlocking.
  • Fixed implant sounds getting stuck after death
  • Fixed scoreboard size to be more evenly distributed for all resolutions.
  • Fixed some particle effects rendering through walls
  • Fixed objectives appearing twice on end-of-round scoreboard sometimes
  • Fixed viewbob intense occurring when using Rocket Launcher secondary weapon.
  • Fixed clicking screens sometimes unintentionally making the player fire their weapon.
  • Fixed hit beeps playing over the cyber screen mic.
  • Fixed various clipping problems on dys_cybernetic.
  • Fixed being able to spam weapon change noise.
  • Fixed round end screen hiding the chat window.
  • Fixed chat window closing when a round is reset.
  • Fixed localization files not being properly loaded.
  • Fixed being able to issue voice commands and taunts while dead.
  • Fixed Heavy not being able to taunt on killing a decker.
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