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Contagion VR: OutbreakNewsDevblog 2021.09.07
In-game event

Devblog 2021.09.07

Contagion VR: Outbreak · published 7 Sep 2021, 19:55 UTC

All newsPlayers around this dateRead on Steam

Devblog 2021.09.07

Hello everyone, here is the latest dev blog! Come check on what the team has been working on.

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Contagion

Available here:

https://www.monochrome-games.com/product/contagion-steam-activation-key/

#TeamJohan

Working on UI still, but now working on getting an overview stat page for flatline and hunted.


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ContagionVR: Outbreak

Available here:

https://www.monochrome-games.com/product/contagion-vr-outbreak-steam-activation-key/

#TeamAlex

Finally got some time to work on the bypass for the Steam build. Monitor button fixed and Sniper sequence performance spike has been fixed. Freelancer mode has also been added in the QA build. ETA for going live is still to be determined, but should be fairly soon.
Here are some Freelancer screenshots:

We are going to need play-testers. If you are interested in play-testing join our discord and ping Mike.

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HeadCount

Available here:

https://www.monochrome-games.com/product/headcount/

#TeamLawrence

This week I got zombies working in headcount for the upcoming new campaign, and have started porting the game to oculus quest native!

#TeamAlex

Cleaned up and optimized War Level Area 03, adding ambience and some extra touch ups.

#TeamBrian

Finished our War Level Area 03 scripting with new features added for breaking through barricades and a bit of level dress up to give it more life.

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And that’s it for this Dev blog, come join us on #FreeKeyFridays on our Twitch channel for a chance to win a key for Contagion or Contagion VR: Outbreak.

Twitch.tv/MonochromeGames

Also, join us on our discord, where we are the most active and you can even get sneak peeks!

Discord.gg/Monochrome

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