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Danger ScavengerNewsUpdate notes 1.9.7
In-game event

Update notes 1.9.7

Danger Scavenger · published 13 Nov 2020, 16:07 UTC

All newsPlayers around this dateRead on Steam

Dear Scavengers,

Halloween is behind us! However, we are still working on providing you with the best roguelike game. In this update we introduced a couple of features and hotfixes that will improve gameplay.

Update Notes 1.9.7

:IskraNews: New features:

  • More challenging game, a higher level of difficulty with every subsequent building
  • During the fight with the boss on the Diesel and Military towers, health kits are less frequent,
  • Improved readability: less dazzling some lights and particles, better colors for some attacks of the robots, the color difference between player and robots area effects (fire, acid, electric) so that it is not confusing
  • More balanced multipliers of DMG bullets from perks (sawblade, sticky grenade, cluster grenade)

Bugfixes: :GreenBug:

  • Fixed bug with an enemy that is impossible to eliminate,
  • Fixed game crashing bug,
  • The curse (daemon) sometimes displayed wrong ending conditions after save & quit
  • Alt+tab during the loading screen caused the screen to freeze
  • Progress bars were sometimes displayed above the windows in HUD, covering the contents of the windows
  • HUD improvements in the workshop and better readability of some elements

:1scoreSD: Miscellaneous:

  • Changed the name "roll" to "dodge" in item descriptions and in the tutorial,
  • Off Halloween effects & decorations + new particles when you open the boxes.

If you find any bug or have ideas for new game features or improvements, be sure to let us know on the Steam Community or Discord!

We are listening, we are here for you, and we want to make a great game!

be a rebel! :rebellion:
Star Drifters team

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