Good morning everyone and Happy Sunday!
I've just uploaded a small update with two important changes:
This past week I've also been getting back into practicing 3D modelling, with an eye towards improving the game's looks. To be honest, I'm not happy with how the current buildings are made, and I'll probably redraw all of them. But I'll be prioritizing the ones that are the most temp looking.
Here's a test render I made while experimenting with what the Storage building might look like:

I'm looking to write some custom export scripts in Blender that will make it easy to add cosmetic variations to buildings, so no two will look exactly alike. This isn't in the game yet but hopefully next weekend we'll have some improved buildings playable.
Thanks for playing!
-Pouchmouse