
The Monster is entering the game as an work-in-progress brawler. His skill set is still under development and community feedback will be key to the design of this new brawler. Please note that Monster wont be able to contribute to challenge mode leader boards until he has been balanced.
Dealing damage will grow Static Charge (stacking to 3 times) and can be expended to empower Grounding.
A slow, heavy punch dealing 14/16/18/20 damage depending on level of Static Charge.
The Monster slams his fists into the ground, causing all Static Charge to disperse into the earth. Deals 10/15/20/25 dmg depending on Static Charge level. If the Monster has at least one charge, lightning will tear from the sky dealing 10/15/20/25 dmg to brawlers hit, while stunning Airborne targets for 1.2s.
Hurls a close enemy directly up into the air dealing 20 dmg applying Airborne until they hit the ground.
A short dash forward, ramming enemies for 10 dmg. The sudden movement will fill Static Charge to full.
The Monster will enrage, causing all damage and crowd control to be halved. The Monster will always have full Static Charge while enraged.