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FORCED SHOWDOWN - Deluxe Edition ContentNewsAlpha Update 30 - A Boon for you!
Game update

Alpha Update 30 - A Boon for you!

FORCED SHOWDOWN - Deluxe Edition Content · published 19 Nov 2015, 16:10 UTC

All newsPlayers around this dateRead on Steam


Champions,

Since the introduction of the Chamber Hall a bunch of things have been disabled.
This time we’re reintroducing boons (formerly known as upgrades).
As you gain more fame, you will now also gain more power for your Showdown with the boss.

For this update we had to change the profiles, which means the progress is wiped for anyone who played before.

Features

  • Campaign boons introduced: Now that you unlock boons as you play the campaign, the balance should be a lot closer to the intended place and beating the campaign should be realistic.
  • Voice-over for Jahun the Earth Elemental Boss in the second Welcome Journey battle
  • Cards unlocked: Power Fence, At The Ready, Juices of Growth
  • Rebalanced 5 boss cards so they are more powerful, but have counter plays that you can use to weaken them: Gang of Rats, Clone, Fly Swarm, Ghost Turret, Trip Drone. We are aware that the boss card currently doesn't stay visible for more than a few seconds.

Balance

  • Ravager
    • Basic Attack changed. The attack cone is bigger and hits all enemies within it. Damage is a little lower and movement slows down more while attacking.
    • Ravager Exo (block) skill replaced. The new skill gives 4 seconds of +75% attack speed and no movement slow while attacking. It has a long cooldown that is reduced with each frenzy gained.

  • Stormbringer

    • Force Barrier cooldown reduced from 13 to 11 seconds.
    • Force Barrier base damage increased from 5 to 10. (Power Fence now adds +200% instead of +400%)
    • Chain Lightning can now chain 6 times, up from 5.
    • Stormbringer basic attack damage increased by ~30%. (10 at min stretch, 35 at full stretch)

  • Other

    • Duobot damage bonus per kill reduced from 3% to 2%.
    • NanoMed Injector changed from a flat healing of 30, to healing 20% of max health.
    • Lucky Dice changed to +6% crit and renamed Lucky Die.
    • Changed the Thorns upgrade to a higher tier upgrade with 15 damage on reaction.

Quality of life

  • Card types are now listed at the bottom of cards.
  • Mousing over cards in your decklist now shows you the full card.

Fixes

  • Deleted decks should no longer reappear in the deck list.
  • Daily One Try now scales just as hard with progression as Daily Unlimited.
  • Call the Sun now works again. Now ticks faster, so numbers have been tweaked a bit.
  • Fire Trail now works again.
  • Fixed a bug where Leap would not deal damage when no frenzy was used.
  • Fixed a bug where fading consumables were not always removed before a new arena.
  • Excitable no longer triggers off of itself being played, when the mana cost has been increased.
  • Fixed a number of bugs with the Extra Draw upgrade.

And as usual lots of other stuff has been added and fixed, follow our daily development at:
https://trello.com/b/m8udgXeV/forced-2-main-board
Enjoy!
-BetaDwarf

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