Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
FORCED SHOWDOWN - Deluxe Edition ContentNewsAlpha Update 31 - Path to Honor and Input system
Game update

Alpha Update 31 - Path to Honor and Input system

FORCED SHOWDOWN - Deluxe Edition Content · published 26 Nov 2015, 14:28 UTC

All newsPlayers around this dateRead on Steam

Champions,

We’ve been working on a repeatable loop of the game for a while, and we finally have a real rogue-like mode for you to try out.
After completing the Path to Recognition you will unlock the Path to Glory, in which you can actually lose and have to start over, so plan your choices well!

We’ve also included a new input system in this update. This will make it possible to change your keyboard layout and to use most controllers with the game too :)

Features

  • Path To Honor (Rogue mode): This is the main/expert mode of the game, intended for those who have played through Path to Recognition for initial familiarity and unlocks. These runs are faster and more rewarding (particularly once we add card unlocks). You commit to a full run with the same champion/deck and see how far you can make it before you can no longer win enough to keep up with the demands of the fickle audience. Hint: Stay ahead of the red bar.
  • Major consumable rework. We are experimenting with changes to these cards: Consumer, Engineer, Mirror Match, The Real Deal, HoloBanisher, Hypnotize, Combat Healing Potion, Bomb Drone, Chaotic Illumination, Brofist Blink, Taunt, Pocket Shield, Boots of Speed, Scroll of Raining Daggers.
  • Cards unlocked: Boots of Speed, Hypnotize, Combat Healing Potion, Pocket Shield
  • Replaced Apep's unique ability. He now summons living shields.
  • Input system
    • Basic controller support implemented - do tell us which controllers are having issues so we can take a look
    • You can now change the layout of your buttons in the Input Setup menu of the settings

Balance

  • Dailies increase more in difficulty from battle to battle.
  • Bosses no longer drop gold when defeated.
  • Increased gold droprate in dailies.
  • Spin to Win now gives +0.75 sec per kill, down from 1 sec.
  • The Captain's rockets (when he takes off) are now easier to dodge.
  • Several boss cards added or changed.
  • Some boss cards and special rules have been disabled in the Path to Recognition and can only be see seen in Dailies and Path to Honor.
  • Special Rules (formerly 'modifiers')
    • Short Battles now gives double mana per arena (2,4,6,8) and is rated accordingly easier.
    • Chain reaction now reduces your damage by 40% (down from 50%) and enemies explode for 15 damage (down from 25).
    • Blood Magic is no longer a chamber boss rule.
    • Backfire (take damage from your overkills) removed.
    • Stayin' Alive reworked: Take 10 damage every 3 sec, gain 1 health each time you hit an enemy. No longer a chamber boss rule.
    • Charged Draws now rated easier and you start with 4 Pocket Shields instead of 6.

  • Campaign

    • Path to Recognition made slightly easier - particularly in later chambers.
    • Rebalanced fame rewards as well as boon/boss requirements.
    • Gold now makes up a smaller part of your total fame income.
    • When you die, you now get up to 50% of the full completion bonus, depending on how far you got.
    • It is now possible to get battles with no special rules - particularly the early parts of Path to Recognition should be a lot simpler than before. Path to Honor supports 1-5 special rules on battles.

Quality of life

  • Ability 3 is now on R by default rather than Q.
  • Boss cards now stay visible after being played.
  • Legendary enemies (Gax & co.) now have a minimum spawning distance from the player.
  • Snake Curse renamed to Companion Curse.

Fixes

  • Fixed Infused Strikes and Infused Blocking to not only last the round they were played.
  • Stormy now leaves targets if they are converted to your side.
  • Fixed a bug where Themed Deck: Surprise! could spawn alongside other Themed Deck rules.
  • Deadline should no longer move across water or outer walls.
  • Laser tanks should now still have their laser when resurrected by abilities.
  • Boss abilities now update their text when their cooldown is changed.
  • Fixed a bug where you would see the portrait of another champion in the victory screen.
  • Fixed various issues with the Soul Break special rule and decreases of max health.
  • Volcanic Strike sound will no longer continue playing if you were interrupted while trying to cast the ability.

And as usual lots of other stuff has been added and fixed, follow our daily development at:
https://trello.com/b/m8udgXeV/forced-2-main-board
Enjoy!
-BetaDwarf

More from FORCED SHOWDOWN - Deluxe Edition Content

Other announcements

All news
Community3 Nov 2022Get access to our upcoming game!Greetings! Get your Steam Key for our upcoming game: Project F4E! ⇒ Join the Rift Order and close the Rifts that started appearing all around the world in this new Online Co-op game that combines the controls and skills of a MOBA with the social aspects of an MMO and the character growth of an ARPG. SPECIAL CONTEST We are organizing a special contest! Complete all the Prologue Missions this sea…Community14 Oct 2022Announcing the Month of Fun!Greetings Knight, For the very first time, we are launching BetaDwarf’s “ Month of Fun ”! This is a month-long event series across all our games, packed with ultra-sweet bonuses, epic rewards, and more freebies than you can throw a Scrat at! Click here to see the program & schedule! The first week will be dedicated to Minion Masters and the release of the new DLC, “Torment”! · The DLC will be f…Esports5 Dec 2019100% OFF Crystal Conquest DLC for Minion Masters & Huge New Update!100% OFF - WEEKEND DEAL Get the new Minion Masters $15 Crystal Conquest DLC 100% off this weekend! THE QUEST FOR MOUNTAINSHAPER - OUT NOW Our other game, Minion Masters, just got its biggest expansion to date, including arrival of Adventures and the new faction Stouthearts! Go on a daring journey in the new single-player rogue-like mode! Choose among unique Masters, gather Minions and find uniq…