Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CrumbleNewsUpdate 1.02
Game update

Update 1.02

Crumble · published 6 Dec 2020, 15:28 UTC

All newsPlayers around this dateRead on Steam

First big update, includes bug fixing and new features!

Features:

  • Speedrunner mode: you can enable this option in the control options to always show the timer on any levels.
  • Blob stickers on the level selection menu: this will help you see where you've already unlocked blobs and where you haven't!
  • Inverted Mouse: you can now enable inverted Y axis for the mouse control in the control options

Bugs:

  • Exiting the game is not interrupted by focusing out of the game anymore.
  • You can't get your balls stuck in the pinball anymore.
  • OpenGL is now in 1st priority and Vulkan 2nd in the render API (on Linux)
  • Linux render API will now automatically search for the best fit.
  • OpenGL skybox in world 3 has been fixed to show better HDR colors.
  • Fixed a bug in 5A where the lava road wouldn't generate if you never died once.
  • Leaderboard bug has been fixed in the level 3H.
  • Kill triggers have been added around the final boss to make the player restart a bit faster.

That's it for this update, next one I will be adding a 60FPS cap option in addition to the V-sync option, some players seem to experience frame stuttering due to their display hardware applying an other frame sync on top of the one I made for Crumble. This would allow them to disable the software V-sync while still being able to cap their FPS to 60.

On a brighter note, Steam has allowed me to make trading cards and badges for Crumble, this is a super cool news and I'll start working on the artworks!

More from Crumble

Other announcements

All news
Community27 May 2024Paper Sky will fly!Paper Sky is successfully funded! With 668 Backers for a total of €37,523 Paper Sky is now successfully funded thanks to all of you 🥳 The project has reached its goal and is now guaranteed to be released, thanks to you! From the bottom of my heart, THANK YOU! What's next? I will keep you updated on Paper Sky’s development with monthly Kickstarter updates, starting at the end of June. Thank you…Community20 May 20243 Days Left To Back Paper Sky!Paper Sky is now 90% funded, and on its way to full funding in 3 days! Please consider supporting the project to make it a reality, you can pledge the minimum amount to get the game at a 5$/€ discount, or pledge a bit more to get a copy of my previous game ːcrumbleː New gameplay footage Wishlist Update Almost reaching 20k wishlists in 5 months! It's a boy! During the weekend one of our dog had…Major update6 May 2024Crumble x Paper Sky New Content Update + New Languages SupportedHey there! New content for Crumble just dropped: I added 5 new languages: Portuguese(Brazil) - Korean - Polish - Turkish - Italian Feel free to drop a comment down below to suggest a new language you think should be supported. I've also added the Paper Sky demo as a special playable level: I have a lot more content cooking up, see you soon!