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Estranged: Act INewsEstranged Act II Progress
Community

Estranged Act II Progress

Estranged: Act I · published 9 Dec 2015, 19:27 UTC

All newsPlayers around this dateRead on Steam

We haven't talked about Act II with the community for a long time, and our last news post was a postmortem of Act I's release. We feel that now is the right time to talk a bit more about the project's sequel, and about our development process.

Content Progress


Content is the single biggest task that we will undertake for Act II, and the team has been slowly building Act II out from where Act I left off. Our story begins after the fisherman falls through the rotten floor of an old wood shack, and picks up again where he lands in the rocks below the Arque West facility.

As a team, we have many commitments - some of us have jobs, some of us are studying towards final qualifications. Act I garnered no income, so Act II has always been and will always be a hobby project. A few people have asked us what is happening with Act II, and when it will be finished. In the future we hope to do a better job of communicating those ideas with the community, and we are still working hard on continuing where Act I left off.

Technical Progress


For Act II, we have decided to switch away from the Source Engine, towards Unreal Engine 4. Unreal Engine 4 provides a very flexible platform to author content for a range of platforms, and allows us to realise our plans for Act II. It is updated frequently, and has an active community monitored by its developers which provides technical assistance amongst other great things.

Content authoring for Source Engine wasn't easy, and it was difficult to author more advanced features for Act I without access to the engine code from Valve - which unfortunately for us is not something we can get access to as a free game.

Join the Team


We are always looking for people to join us - if you would like to make content with us and be part of the Estranged team, get in touch at [email protected]

- The Estranged Team
https://iamestranged.com/

More from Estranged: Act I

Other announcements

All news
Game update19 Sep 2026HBAO and Depth of Field Support for AMD GPUsAn update is now live for Estranged: Act I which allows HBAO and Depth of Field to work on AMD DirectX 9-capable GPUs! AMD Fixes Originally these options did not work for non-Nvidia cards when we tested them, and we turned them off using feature heuristics for AMD. Now Estranged: Act I fully supports AMD cards, though Intel GPUs still aren't supported because Source Engine still locks them out…Game update4 Jan 2025Minor UpdateA minor patch update is now available for Estranged: Act I on Windows. Changes in this build: · Tweaks to the Extras menu to link to the Official Estranged Wiki · Removes the anonymous statistics functionality from the game code, and checkbox from the Estranged Options · Adjusts Visual C++ redistributable version to 2013 Happy 2025, and thank you for playing Estranged!Community16 Jan 202410 Year Anniversary of Estranged10 years ago today , Estranged: Act I was released. Since then, there have been well over a million unique players , with nearly 7k reviews and the title sits with a Steam rating of 93% . "Natural Reserve" by Er0de from the Act I Steam Community Thank you to everyone that supported the project by translating, submitting feedback, and of course playing the game. The biggest reward for a game dev…