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DystopiaNewsLinux Client and 1.5 Update Released!
Game update

Linux Client and 1.5 Update Released!

Dystopia · published 14 Feb 2018, 16:54 UTC

All newsPlayers around this dateRead on Steam

UPDATE: We've released version 1.5.1 with fixes and features!

Dystopia 1.5.0


It’s been 3 years, 5 months and 22 days since a major update to Dystopia, and after some teasing (and subsequent delays,) we’re excited to bring you Version 1.5.0.

In addition to releasing our new games, Blade Symphony and Galacide, 1.5.0 was delayed due to the challenges of upgrading the engine. Source SDK Base, a required dependency, would cause Dystopia to break any time it was updated, so we’ve removed that dependency.

Dystopia 1.5.0 is a new baseline. In the last 8 months, we’ve migrated our massive infrastructure, created a new build system distributed across numerous cloud machines, that compile on multiple platforms and architectures. This will allow us to release updates at a faster pace.

To report bugs, please check out our Dystopia bug tracker on Github, and join other players in the official Puny Human Discord. The development of Dystopia 1.5 was paid for by our lovely Patrons. Thank you to everyone!

Changelog


Changes

  • Migrated Dystopia from Source SDK Base to HL2 version of Source Engine
  • Added Linux Client
  • Added anti-aliasing around all fonts in-game
  • Changed chat text font from standard HL2 font to SpaceOne font
  • Added Windowed (No Border) option
  • Fixed shells the gun used (no longer uses CSS:S shells)


Known Issues

  • Linux Dedicated Server binaries are not downloading using SteamCMD. (We're working with Valve on this. Get them here to host a server! Put the bin dir in the same dir as core and dystopia)
  • Source SDK Base still downloads. (We're working with Valve on this.)
  • Splash movie and intro movie do not play.
  • Third party maps are not included. (We plan on working with authors to migrate these to the new Dystopia workshop.)
  • Players sometimes have their views tilted when they spawn.
  • Voice comms aren't playing sounds.
  • Jittering for high-ping players.
More from Dystopia

Other announcements

All news
Game update23 Aug 2026Dystopia 1.5.7 Released!Dystopia 1.5.7 Okay, I made some screwups with the 1.5.6 release. Translation changes broke objective captured messages and notifications, so thats fixed. I found some bits that weren't translated, so 100% of the game should be translated in a ton of languages? Let me know if thats not the case. Also per-team crosshairs is a thing now, since the community was asking for it. Objective Fix & Tran…In-game event15 Aug 2026Dystopia 1.5.6 Released!Dystopia 1.5.6 This update is mostly about overdue changes . First, a feature that's been in other games for ages; Damage Indicators, to go alongside our first-in-class hitbeep system. The Half-Life 2-era Pickup Indcators have been re-positioned, re-colored and animated. Importantly, with a month before Dystopia's 21st anniversary, we've added credits screen. And, most overdue of all: Dystopia…Major update3 Aug 2026Dystopia 1.5.5 Released!A big community-driven update. Huge thanks to the players who reported bugs, dug into deep problems, and even sent fixes: bauxite, SnoopKirby, mv, vizzys, cartesianBear, Johnny, and xx . A couple of changes below are marked (experiment.) They're live and we want your feedback on how they feel. WEAPONS & BALANCE · SmartLock pistols reworked (experiment). · Trackers are now painted on: hold right…