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DystopiaNewsDystopia Version 1.5.1 Released
Game update

Dystopia Version 1.5.1 Released

Dystopia · published 15 Feb 2018, 21:07 UTC

All newsPlayers around this dateRead on Steam

We've already released another update, version 1.5.2! Check it out here.

Dystopia 1.5.1


The last 24 hours have been fantastic. Many old friends and players have come to visit, and an equal amount of new players have joined for the launch of Dystopia 1.5. This has meant more testing help, so we've squashed a lot of bugs!

If you see more, head to our Bug Tracker, tell us about them on our Discord Server and don't forget to Support continued development!

Changelog


Changes

  • Update to another new version of the Source Engine.
  • Added missing “dystopia” binary to Linux client
  • Added directional RTT shadows.
  • Added viewmodel prediction.
  • Linux Dedicated Server binaries now properly download from steamcmd.
  • Improved dynamic shadows.
  • Fixed ammo dispenser animation not playing.
  • Attempted to fix the "rolled view" spawn bug.
  • Fix jittery and stuttery movement by using better precision for player origin and angles.
  • Fixed up prediction for client and forced it for all non-cheaters.
  • Fixed miscellaneous spectator to player spawning bugs.
  • Fixed some prop_physics console spam.
  • Fixed problems from reaching max number of decal batches.
  • Fixed voice comms playing sound at world origin.
  • Fixed binaries not downloading on dedicated server on Linux.


Known Issues

  • dys_cybernetic, dys_fusion and dys_vaccine have doors that do not open. In the case of cybernetic and fusion, this makes the map unplayable
  • Source SDK Base still downloads. (We're working with Valve on this.)
  • Splash movie and intro movie do not play.
  • Third party maps are not included. (We plan on working with authors to migrate these to the new Dystopia workshop.)
More from Dystopia

Other announcements

All news
Game update23 Aug 2026Dystopia 1.5.7 Released!Dystopia 1.5.7 Okay, I made some screwups with the 1.5.6 release. Translation changes broke objective captured messages and notifications, so thats fixed. I found some bits that weren't translated, so 100% of the game should be translated in a ton of languages? Let me know if thats not the case. Also per-team crosshairs is a thing now, since the community was asking for it. Objective Fix & Tran…In-game event15 Aug 2026Dystopia 1.5.6 Released!Dystopia 1.5.6 This update is mostly about overdue changes . First, a feature that's been in other games for ages; Damage Indicators, to go alongside our first-in-class hitbeep system. The Half-Life 2-era Pickup Indcators have been re-positioned, re-colored and animated. Importantly, with a month before Dystopia's 21st anniversary, we've added credits screen. And, most overdue of all: Dystopia…Major update3 Aug 2026Dystopia 1.5.5 Released!A big community-driven update. Huge thanks to the players who reported bugs, dug into deep problems, and even sent fixes: bauxite, SnoopKirby, mv, vizzys, cartesianBear, Johnny, and xx . A couple of changes below are marked (experiment.) They're live and we want your feedback on how they feel. WEAPONS & BALANCE · SmartLock pistols reworked (experiment). · Trackers are now painted on: hold right…