Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
eXpanSIMNewsPatch update #18: Pedestrians
In-game event

Patch update #18: Pedestrians

eXpanSIM · published 9 Oct 2020, 15:57 UTC

All newsPlayers around this dateRead on Steam

What's New

  • Added AI pedestrians (adults and children)
  • Added translations (EN, PL)

Artificial Intelligence

  • Added the pedestrian system
  • Improved AI system performance

Physics

  • Added pedestrian ragdolls

Vehicles

  • Added a fire truck variant for left-hand traffic
  • Improved the Solaris bus model
  • Improved collision models

Level Design

  • Added pedestrians to the Urban City map
  • Improved curbs on the Urban City map
  • Improved traffic lights readability on the Urban City map
  • Improved lighting on the Urban City map

User Interface

  • Added translations (more languages soon)
  • Reorganised UI handling layer
  • Improved loading and added a loading splash

Input

  • Added retarder level actions

Audio

  • Improved collision audio and small fixes

SDK

  • Added engine load to the DashboardState

Other

  • Migrated the project to Unity 2020.1
  • Updated XR management and OpenVR integration

Work in Progress

  • Adding more traffic rules
  • Creating a new big map
  • SDK backward compatibility
  • Migrating to the High Definition Render Pipeline (HDRP)

Known Issues

  • SteamVR needs to be shut down before launching eXpanSIM (SteamVR will launch later automatically)
  • Collision with pedestrians may produce weird artefacts (WIP)
More from eXpanSIM

Other announcements

All news
In-game event27 Aug 2026Patch update #34: Smarter traffic and better accidentsVehicles · Added a new sport bike model (inspired by Aprilia Tuono V4 1100) · Added a truck turntable trailer · Added ragdolls to bicycle and motorbike riders · Added reflective paint to trucks and trailers · Added driver models · Added registration plates · Improved motorbike animations · Improved vehicle lights · Improved the autopilot mode Maps · Added German traffic signs and rules · Improv…In-game event16 Jun 2025Patch update #33: Upgraded renderingGraphics · Improved global illumination · Improved sky and clouds · Improved shadows · Improved reflections · Added volumetric fog light scattering · Upgraded water (waves, caustics, underwater volume) Performance · Updated graphics quality options (restored settings to defaults) · Improved VR performance (switched to single-pass rendering) · Improved overall rendering performance Vehicle Physi…In-game event18 Apr 2025Patch update #32: Four seasonsWeather System · Split months into four seasons (Spring, Summer, Autumn, Winter) · Improved rainy weather with wet reflective surfaces, puddles and raindrop ripple animations · Added lightning storm · Added Winter snow cover on terrain, buildings, and vehicles · Added Autumn vegetation colours · Added wind effect (visual and physical) · Improved sleet and hail Graphics · Balanced sky scattering…