On January 15th, 2014, Void Destroyer launched on Steam's Early Access.
Looking back at the past month and a half, The Steam community has been incredible. You have shown great support for the project with your feedback, ideas and criticism. With you the project has been greatly improved. With your continued support this is just the beginning.
Now that the initial spike of issues has subsided focus is being changed to new story content and game play improvements. Your feedback has made it clear that the areas to focus on are control/input, user interface and improving the look and feel of Tactical mode.
Please continue your strong support - check back often - Early Access is an incredible opportunity to make this project exponentially better experience.
Once again, thank you all for your trust and support.
Paul