Due to recent updates Void Destroyer is now approximately 50% complete in terms of the story content. New missions have been added (including a boss fight) and earlier missions revised and improved. The boss fight was particularly elaborate and I'm looking forward to your feedback as to how it plays from your perspectives.
https://www.youtube.com/watch?v=c8FhZfgk8BY
Direct YouTube link: Video 1
https://www.youtube.com/watch?v=nQRVTBI-L34
Direct YouTube link: Video 2
And loads of other improvements/additions/fixed - for a full log see here
Work will continue towards new story content. The end 50% of the story should go a lot faster - once you climb a mountain - it tends to be easier to get down.
More GUI and HUD work.
More bug fixes and features.
Outside of bugs, the two biggest issues are that the AI still tends to clump and the AI is too independent. Upcoming GUI improvements will give the player more control over their fleet's behavior, making them more obedient or independent depending on situation need - up to the player.
Thank you for supporting Void Destroyer's Early Access - without your support this labor of love would be a greatly diminished.
Thank you for your continuing support and for helping spread the word to other gamers.
Paul