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Void DestroyerNewsVoid Destroyer - Release Announcement
Community

Void Destroyer - Release Announcement

Void Destroyer · published 20 Jan 2015, 14:52 UTC

All newsPlayers around this dateRead on Steam

Over a year ago Void Destroyer launched on Early Access, now I feel it is ready to officially launch. To kick things off I created two new trailers, they are on the store page, but I'll link them here as well:

The mega music trailer:
https://www.youtube.com/watch?v=zVdito6v1cY
Direct link

The more subdued mechanically focused trailer:
https://www.youtube.com/watch?v=O0rFGZuqXb4
Direct link

I hope you enjoy watching the trailers as much as I enjoyed making them (playing the game).

Void Destroyer is a unique project, there's simply not many (any?) games like it out there. This makes it a challenging game to sell - in an already challenging and competitive environment. It takes a bit of time to understand all the possibilities that it offers to the player and the two genres. So if you are part of gaming communities or know someone who might be interested in the game, please let them know about it (for example: chose the trailer you like the most and pass it on).

At launch I'll be focused mostly on release issues - hopefully this will be a short list. After that I plan on putting in some features and tweaks that I've been saving - so that they don't delay the launch. And after that I'll investigate and pursue longer term plans, I'll keep you guys informed.

I feel the need to express some gushy stuff, so if you start rolling your eyes, feel free to safely skip reading the rest.

It's been an incredible journey, and whatever happens - this is a realization of a dream.

I want to thank Kickstarter backers for the funding that they generously trusted me with. Without you I don't know if launching on Early Access in the first place would have been possible.

I want to thank Early Access players, also for trusting me. Without you I wouldn't have been able to accelerate development. Without you I wouldn't have solved a incredible amount of issues and add things that I've overlooked. Without you I wouldn't get valuable feedback on the game to make it a better experience.

I also want to thank future players - I hope that you have a lot of fun playing the game and we have a lot of fun together discussing and improving the game. If you experience an issue - please feel free to contact me, either on the forums, friending me on Steam or through email - paul void destroyer com

There's a lot more to be thankful to - Steam, the incredible game development communities, the artists musicians and devs who helped me get here. The incredible times we live in where knowledge and tools are so shared, friends and family. People tend to say that this is a one man project - but that is only the case you ignore hundreds.

thank you

Paul

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Community6 Feb 2020Void Destroyer 2 - leaving Early Access!Hey guys! It's been a tough road - make far easier by your support with Void Destroyer - I'm humbled and amazed at how much you guys have helped me. Today is another milestone as a result of your support - Void Destroyer 2 is leaving Early Access and is now officially released! For more info - check out this announcement - Void Destroyer 2 - store page - Thank you! PaulCommunity25 May 2018Void Destroyer 2 - Update Round UpHey guys! I've dediced to do a bit of marketing to go along with Void Destroyer 2's new look and feel. If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2! New Trailer - Alpha May 2018 - Direct Link: YouTube For those interested in what's been going on going on sin…Community23 Sep 2016Void Destroyer 2 - Early Access Released!Hey guys! Very excited to bring you Void Destroyer 2 - and happy that we will make a amazing space sandbox - together. Its been a long road - since 2009 when I first experimented with rendering engines, struggling to put up a cube on screen. To make the game the best that it can be - I'll need feedback on the good on the bad and ugly. I'll need criticism, ideas, and just general thoughts that I…