Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Void DestroyerNewsTesters sought for Mini-Sandbox DLC
Community

Testers sought for Mini-Sandbox DLC

Void Destroyer · published 14 Apr 2015, 14:25 UTC

All newsPlayers around this dateRead on Steam

Hey guys!


I'm looking for some Void Destroyer fans to help out testing the upcoming "Mini Sandbox DLC"

Mini sandbox DLC? What's that? You ask...


Well its a planned free DLC to Void Destroyer.

Its basically what the name says - a fairly small and basic sandbox - set in the Void Destroyer universe (after the events of the main story).

I want to keep this brief because there will be a larger post/announcement as the DLC gets closer to release but here's the basic info:

As I started working on Void Destroyer 2 - I realized I could release a sort of a proof of concept/prototype of it as it is fairly playable - though simplistic game (in the general scope of sandbox games). Simplistic for various reasons - for example there are no civilians (due to not having assets to have a civilian faction) and just getting started on the sandbox route.

Anyway - I thought you guys might enjoy the mini sandbox so I hope that becomes the case and this DLC adds to the value of the game and your enjoyment.

Back on topic


I'm looking for a few dedicated testers to donate about an hour or so of their time testing the initial build and then a few more hours for later builds. If you are interested and if you have racked up a bit of time on Void Destroyer (so that I know that you'll be ok being tossed into the DLC at its earlyish state).

Post a message on this forum: http://steamcommunity.com/app/259660/discussions/11/

We'll go from there.

Thanks - and thank you for supporting the project.

Paul

More from Void Destroyer

Other announcements

All news
Community6 Feb 2020Void Destroyer 2 - leaving Early Access!Hey guys! It's been a tough road - make far easier by your support with Void Destroyer - I'm humbled and amazed at how much you guys have helped me. Today is another milestone as a result of your support - Void Destroyer 2 is leaving Early Access and is now officially released! For more info - check out this announcement - Void Destroyer 2 - store page - Thank you! PaulCommunity25 May 2018Void Destroyer 2 - Update Round UpHey guys! I've dediced to do a bit of marketing to go along with Void Destroyer 2's new look and feel. If you enjoyed Void Destroyer and are looking for a space sandbox game, that lets you fly anything, build up fleets, capture bases and wage war - be sure to check out Void Destroyer 2! New Trailer - Alpha May 2018 - Direct Link: YouTube For those interested in what's been going on going on sin…Community23 Sep 2016Void Destroyer 2 - Early Access Released!Hey guys! Very excited to bring you Void Destroyer 2 - and happy that we will make a amazing space sandbox - together. Its been a long road - since 2009 when I first experimented with rendering engines, struggling to put up a cube on screen. To make the game the best that it can be - I'll need feedback on the good on the bad and ugly. I'll need criticism, ideas, and just general thoughts that I…