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Prologue For A Vacant KingdomNewsDev Log IX
Community

Dev Log IX

Prologue For A Vacant Kingdom · published 10 Dec 2020, 19:02 UTC

All newsPlayers around this dateRead on Steam

Seasonal Greetings Everygamer,

Sorry for the long silence, please rest assured that I've been quietly working on Vacant Kingdom this whole time. I've come to share some more details of what you can expect in the full game.

The area I've been working on lately is the Neptune Bath House. Neptune is a formerly-lavish site which was once a popular destination for those in the kingdom to relax at. These days the bath house has fallen into disrepair; all of the baths have frozen over, the power isn't running, and nobody can even get the front entrance to open.

You'll be able help fix those issues and restore the Neptune to its former glory. There are a few characters who have their own agenda around what they'd like to do with the bath house. You can choose to help them out... or not. :)

Another thing which I've been focusing on is making the combat more dynamic, and giving players more opportunities to pull off some skilled feats once they're comfortable with a certain boss's attack patterns.

You'll notice in the above GIF that whenever the player "grazes" past a bullet little white sparks shoot out. Whenever you see those sparks, that means that you've gained some sub-weapon energy. Sub-weapons are powerful combat abilities, but you can only use them if you have enough energy.

So, once you're familiar with a certain attack pattern, you can play more aggressively and deliberately graze past bullets. For your effort you'll be rewarded with the ability to use your sub-weapons more often, letting you take out bosses more quickly and more stylishly.

I think all of you are surely wondering when you'll be able to play more of the game. Unfortunately, this won't happen until next year. I do have a lot of new areas which are playable and nearing completion. However the next act of the game is more non-linear than what came before in the Prologue. So the rest of the game isn't going to really "work" until all of it is in place -- hopefully that makes sense.

I'm sorry if that's disappointing, but please just know the game is still being actively being worked on, and is getting closer and closer to completion with every week that passes. Thank you for your understanding and patience.

And with that, I'll wish you all a Merry Christmas, a Happy Hanukkah, a Joyous Kwanzaa, a Mirthful Yuletide, and a Shining Steam Sale! Overall I just hope you have some Happening Holidays!

shru (ᆼↀᆺↀᆼ)

More from Prologue For A Vacant Kingdom

Other announcements

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Esports6 Oct 2022The full Game is released!!!!!!Gamer Greetings! Look, the game is out! The little widget below even says so! (Or so I hope!) What else is there to say? Thank you to every one who played the original Prologue demo, left feedback, and kept an eye on this project over the years. This game wouldn't be what it is today without you. I hope that the rest of it can eclipse your expectations! Join the Discord! Oh, I made a Discord if…Announcement5 Oct 2022The Full Game comes out Tomorrow!!!Gamer Greetings! I'm just popping in for a quick reminder that the game's coming out tomorrow! (Or if you didn't catch the last post then... surprise!) It'll go live at about the time I'm posting this now. So like... 6:00 AM PST / 9:00 AM EST / 1:00 PM GMT / 3:00 PM CET / 10:00 PM JST ... -ish. I have to manually click the release button, but around this time if nothing goes wrong! That's all f…Community24 Sep 2022The full Vacant Kingdom releases on October 6th!Gamer Greetings! You've seen the title, the full version of Vacant Kingdom is almost upon us! October 6th is the release day! Wishlist it, mark your calendars, and let your nephew Graeden know! The game will be priced at $8 USD , or your regional equivalent. It'll launch at a 10% discount , as games on Steam often do. Lengthwise, the full game should be about 4-6 hours long, although some peopl…