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AppGameKit Classic: Easy Game DevelopmentNewsAppGameKit Classic 2020.11.16 latest version released!
In-game event

AppGameKit Classic 2020.11.16 latest version released!

AppGameKit Classic: Easy Game Development · published 16 Nov 2020, 15:18 UTC

All newsPlayers around this dateRead on Steam

We've just released a maintenance update to AppGameKit Classic!
Here are all the details of the update:
iOS

  • Fixed image corruption and quality reduction on iPad Mini 5th Gen and iPad Air 3rd Gen


Android

  • Fixed video duration not resetting to 0 immediately after a LoadVideo call on Android
  • Fixed a crash on Android devices using the Adreno GPU when sending the app to the background


In-App Purchases

  • In app purchases on Android that fail to verify will now be ignored instead of causing an unrecoverable error during IAP setup
  • Added code to allow In App Purchase promotions to be selected in iTunesConnect


Notifications

  • Fixed local notifications on iOS causing a crash if tapped when the app is not running


VR DLC

  • Fixed a bug causing AGKVR DLC to show a black screen on the headset when using OpenGL with some GPUs


Amazon Adverts

  • Removed Amazon Ads from Google APK export due to policy conflicts


Windows issues

  • Fixed SetSyncRate always using mode 0 on Windows even if mode 1 is set
  • Fixed frame rate not reaching the value requested with SetSyncRate on the latest version of Windows 10


Drawing

  • Fixed DrawEllipse drawing small ellipses incorrectly
  • DrawLine, DrawBox, and DrawEllipse now accept colors with alpha values to draw partially transparent shapes


HTTP

  • Increased the number of simultaneous HTTP connections on Windows from 2 to 8


Third part SDK support

  • Updated Firebase SDK to version 18.0.0 on Android
  • Updated Chartboost SDK to version 8.1.0 on Android
  • Updated AdMob SDK to version 19.5.0 on Android
  • Removed Amazon Ads from the Google version of the Android player due to conflicts with Google's ad policy


Tier 2

  • Updated Android Tier 2 projects for Android Studio 4.1


Misc

  • Calling the Mod command with a divisor of 0 will now return 0
  • Fixed auto-generated tangents being incorrect on triangles with a normal equal to -1 in the Y direction
  • Fixed a crash when using GetAppInstalled()
  • Fixed a memory leak when creating and deleting objects from height maps
  • Fixed ShareFile and ShareImage on Android 10 and higher
  • Fixed SaveSharedVariable commands for Android 10 but they will no longer work on Android 11 or higher due to file system restrictions
  • Writing to raw: file paths outside the app write folder will not work on Android 11 or higher due to file system restrictions
  • Fixed screen recording on Android 10 and above

ENJOY :-)

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Community24 Apr 2024AppGameKit Classic to be retiredOver ten years ago we created a programming tool called AppGameKit Classic to help make apps and games for Windows, Mac, iOS and Android - using a cross-platform easy-to-use language. Along the way, we have seen some amazing creations, including a few of our own that reached the No.1 spot on both Apple and Google stores. Our most recent success story has been the Driving Test Success 4in1 Theor…In-game event26 Jan 2023AppGameKit Classic 2023.01.26 update released!Welcome to a new update for AppGameKit Classic. This small update includes these few changes: · Fixed Android export using the AGK adaptive icon if only a legacy icon was supplied · Added support for BMP image files · Added GetInAppPurchaseIsRenewing to return subscription renewal state on AndroidIn-game event20 Dec 2022AppGameKit Classic 2022.12.13 update released!Welcome to the quarterly update for AppGameKit Classic. This update focuses on a range of important bug fixes. Bug Fixes · Fixed Alt key combinations causing a system sound on Windows · Fixed InAppPurchaseSetup failing unless both a normal and subscription product are added · Fixed text shaders not receiving shader constant updates · Fixed IndexOf when used on arrays of types · Fixed text not r…