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Blocks That MatterNewsBlocks That Matter 1.0.0.1 Update
Community

Blocks That Matter 1.0.0.1 Update

Blocks That Matter · published 23 Aug 2011, 19:56 UTC

All newsPlayers around this dateRead on Steam

Hi,

I fear those moments, when you make a massive update to try to solve issues for some players... but in the other hand you make collateral damage by causing some trouble to others...

Here we go, Blocks That Matter has been updated, version is 1.0.0.1 (readable from main menu).

Here is the change log:

----------------------------------------------
BUG FIXES

- Windows 7 64bits won't launch (hope this will not conflict with other configuration)

- Sounds sometimes don't play in edit mode (there is also a sound bug about mini loop in one of the tracks... but i didn't figured out how to fix yet)

- in community levels: take more that 99 blocks of 1 matter freeze the game

- conflict Y button (et keyboard E) with Join group option in gamepad/keyboard configurations menus

- missing @Packaging folder in Community/MyWorkspace folder, avoiding player to submit levels of their creation (can be fixed manually by creating the folder by yourself)

- community menu: prevent thumbs up/down texts to overlap when more than 99 votes are here

- some issues in drill upgrade in community level and test/play situation (some level are broken because of that, like iron drillabe while the creator was well indicating that the Tetrobot couldn't drill iron)

- Achievement "Be our guest" fixed (auto triggered on next main menu launch)

- Achievement "Big Mama is watching" fixed (auto triggered on next main menu launch)

- Achievement "Acceptable in the 80s" fixed. Player will have to redo it, like in the 80s

----------------------------------------------
NEED TO BE FIXED

Of course or lot of bugs remain. I won"t enumerate all here. But you certainly know what I mean if you encountered some.

One on my top priority is the OSX Lion launch from Steam issue (see: http://steamcommunity.com/games/blocksthatmatter/announcements/detail/1387327810249335849)
----------------------------------------------

Thanks again for your support and patience with use. Releasing a Java game based with Steam integration is not an easy thing... but we wanted to bring you the best experience possible, but if you run into trouble, don't hesitate to contact us via:

- my mail: guillaume (at) swingswingsubmarine (dot) com

- our forum: http://forums.steampowered.com/forums/forumdisplay.php?f=1196

- or this group page (right here in the comments)!

Thanks you again, awesome community!

Guillaume

More from Blocks That Matter

Other announcements

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Community6 Apr 2014Permanent discount on Blocks That Matter's sequel: Tetrobot and Co.Hi submariners, To thank you for supporting us and playing our first game Blocks That Matter , we created a permanent discount for all of you. You can now purchase Tetrobot and Co. with an automatic 25% discount . With your support, we hope we''ll be able to fund our next game, Seasons after Fall . Thank you for your attention :)Community24 Feb 2014Blocks That Matter Steam Linux goes live! + 60% OFFHello everyone! Today, we are updating Blocks That Matter to add Steam Linux support! If you have any issue with the game, please reach us at [email protected] One more thing... To celebrate this new platform release, we are taking part of the Weeklong Deals this week (February 24), with a 60% OFF discount! <iframe src=" frameborder="0" width="600" height="190"></iframe> Have fun!…Community18 Dec 2013Tetrobot and Co. adds Beta Level Editor and Workshop Integration!Hi there! We’ve just launched the Steam Workshop Beta for Tetrobot and Co. ! Here is a little FAQ, to answer the questions you may (or may not) have: 1/ What should I do to enter this Beta? You just need to launch your Steam client, wait for Tetrobot and Co. to update and launch it! That’s it! You can check that the version on the main menu is something like “1.1.x” and you’re good to go! 2/ Wh…