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Blocks That MatterNewsBlocks That Matter 1.0.0.3 Update
Community

Blocks That Matter 1.0.0.3 Update

Blocks That Matter · published 1 Sep 2011, 19:16 UTC

All newsPlayers around this dateRead on Steam

Hi sailors,

Here are the changelogs of 1.0.0.2 and 1.0.0.3 updates :)
Now Mac OS Lion users should be able to launch the game via Steam. Please try this after the update (check that you have the 1.0.0.3 on title screen) and let us know if it works or not.

-----

CHANGES BROUGHT BY 1.0.0.3:

>> BUG FIXES

- ghost sand block when toggling puzzle mode just after drilling a sand block
- wrong tab content when returning to the level selection in the community section
- level bonus 'hanging garden' fixed

-----------------------

CHANGES BROUGHT BY 1.0.0.2:

>> BUG FIXES

- rating level : up / (down + 1) instead of up / (up + down + 1)
- Shooting star (stars that disappear when you replay without staring again an already stared level)
- auto anim ground blocks not well initialized when opening/editing a map
- editor lava blocks crash
- actor picking on various autoground always select the regular ground one
- achievement checker at launch to prevent missed ach due to offline mode
- names of custom levels not displayed in pause menu (useful to give hints... or base your puzzle on the name of the level)
- Falling blocks can crash the editor if they fall in an infinite gap (no ground under them)
- crash when skiping tabs in My Creation Section (since there is no tabs in there)
- stronger online code to try avoiding the fact that levels sometimes are not uploaded on SSS server, or uploaded with corrupted files
- Owner of a level shouldn't be able to vote for it's own level
- When level fails to load, erase if it's a Community one!
- some thumbs icons stay displayed if player vote quickly
- bug crate that give a sand block
- crashfix: sometimes game crashes when crates are not filled with 4 or more blocks
- remove (soon) from Gromy games One Eye Adventure (which is available!)
- editor actors params not in good order (now sorted alpha)
- some typos

>> FEATURES

- param NO CAM MODE on PLAYER_SPAWNER to avoid camera mode to be usable
- When level fails to load, erase if it's a Community one!
- Clean Tetrobot params
- Description on tracks for the background musics behaviour
- do not limit the blocks to 4 in a crate
- Skip texts dialog option
- Colorize the already done levels in Community mode (yellow/orange)

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Community6 Apr 2014Permanent discount on Blocks That Matter's sequel: Tetrobot and Co.Hi submariners, To thank you for supporting us and playing our first game Blocks That Matter , we created a permanent discount for all of you. You can now purchase Tetrobot and Co. with an automatic 25% discount . With your support, we hope we''ll be able to fund our next game, Seasons after Fall . Thank you for your attention :)Community24 Feb 2014Blocks That Matter Steam Linux goes live! + 60% OFFHello everyone! Today, we are updating Blocks That Matter to add Steam Linux support! If you have any issue with the game, please reach us at [email protected] One more thing... To celebrate this new platform release, we are taking part of the Weeklong Deals this week (February 24), with a 60% OFF discount! <iframe src=" frameborder="0" width="600" height="190"></iframe> Have fun!…Community18 Dec 2013Tetrobot and Co. adds Beta Level Editor and Workshop Integration!Hi there! We’ve just launched the Steam Workshop Beta for Tetrobot and Co. ! Here is a little FAQ, to answer the questions you may (or may not) have: 1/ What should I do to enter this Beta? You just need to launch your Steam client, wait for Tetrobot and Co. to update and launch it! That’s it! You can check that the version on the main menu is something like “1.1.x” and you’re good to go! 2/ Wh…