Supporter Edition · published
Hi,
we have just released version 0.6.5. Below you will find a summary of the changes and at the end of the post we will discuss the next developments.
To bridge the waiting time until the next major update a bit, we have added a new ride: "Eagle"

In the last major update, we included upgrades for stores and restaurants that give individual instances strategic distinction. We have now applied this system to toilets. For example, you can now upgrade the flush to increase the throughput in your toilets ːsteammockingː

Added

Improved

Fixed
Currently there are three major issues we are working on.

This is about being able to assemble your own rides from components. Currently we are prototyping our vision and considering which concepts work best in the context of Indoorlands. Ideally, we'll be able to share at least one prototype in the next major update, but don't nail us down on that. Here's an excerpt from an older prototype:

What do you guys think?
We are currently working hard on implementing STEAM Workshop Support so you can share blueprints and textures with other STEAM players to create even more customized parks. Once "Create Your Own Rides" is in good shape, it should also be possible to share your own ride creations.
Currently we are testing how and in which way we can increase the possible park area. The biggest challenge here is to keep the performance at an acceptable level. As soon as we can technically implement larger parks, we will start working on the much desired sandbox mode. Here is a preview of the planned new park size.

We hope you like the update and the upcoming features. In any case, thanks for your constructive feedback and bug reports! Remember, the red button with bug icon in the top bar is the fastest way to submit feedback. Feel free to join us on our Discord ( https://discord.gg/2X8WWaK ) or post in the STEAM discussions.
- Your Team Pixelsplit