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Counter-StrikeNewsCounter-Strike 1.6 update released
Community

Counter-Strike 1.6 update released

Counter-Strike · published 6 Mar 2013, 22:18 UTC

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We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Added support for localized player names, similar to the existing chat changes
  • When m_customaccel is set scale mouse sensitivity when zoomed in, this now matches the path when not using custom accel
  • Make the spray list alphabetical order and enforce unique entries
  • Set the update rate to 102 if we are clamping to its max value
  • Increased default cl_cmdrate value to 60
  • Increased default cl_updaterate value to 60
  • Improved support for non-qwerty keyboard layouts
  • Set snd_noextraupdate to "1" by default, this value provides better performance for current PCs
  • Added support for hitting Ctrl-A to select all text in the game console
  • Improved download status when doing a fast HTTP download
  • Better filter between normal (4:3) and widescreen video modes in the video options dialog
  • Marked cl_sidespeed as archived so it is automatically saved to your config.cfg
  • Fixed MOTD context menu to have localization strings for available options and for make back/forward work
  • Fixed screenshot and snapshot when running in "-nofbo" mode
  • Fixed first mouse press sometimes getting lost after alt-tabbing back into the game
  • Fixed in game view jumping when going out to the main game ui
  • Fixed crash when using viewdemo commands on some hltv recorded demo files
  • Fixed hitting A in the game console selecting all text in the game console
  • Fixed mouse cursor being invisible if you toggled raw input mode at certain times
  • Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
  • Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame
  • Fixed being unable to use the " character when using PT-BR keyboard layouts, as it is on the same key as `. Now we ignore the console key if Shift is also pressed, if you don't want this behavior use the con_shifttoggleconsole cvar to disable it
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