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Majestic NightsNewsMajestic Nights Update Released.
Game update

Majestic Nights Update Released.

Majestic Nights · published 21 Nov 2014, 08:30 UTC

All newsPlayers around this dateRead on Steam

Hey everyone, Majestic Nights has just been patched to version 18946. We addressed a lot of community feedback in this patch, so thanks to our fans and critics for the help!

This change log covers changes from version 18605 to 18946.

Audio:

  • Changed Music in Chapter 0 – Whisky.
  • Adjusted ambient sounds in various levels.

Code:

  • AI Overhaul – improves AI responsiveness, predictability, and difficulty.
  • AI’s will no longer attack the player during a Matinee.
  • AI’s no longer attempt to investigate a sound through a wall.
  • Fixed shooting from cover not targeting correctly.
  • Fixed melee attacks passing through walls.
  • Fixed Dialogue panel not closing between levels.
  • Player now gets a faint white outline when in stealth.
  • Slow Motion death effect is now shorter.
  • Fixed picking up the uzi in Chapter 1 – Area 50 not immediately removing the pistol.
  • Fixed interacting through walls.
  • Fixed Katana not dealing damage in Chapter 1 – Area 50 – B1 armoury doorway.
  • Being spotted by an AI no longer triggers a slow motion effect.
  • Added slow motion effect for Stealth Kills.
  • Fixed unable to shoot tall enemies under some circumstances.

Levels:

  • Added Internal Monologue to signal the end of each level.
  • Added Teletext prompt when entering a new level
  • Tweaked AI Weapons for better balance.
  • Fixed being able to shoot through walls in some locations
  • Added new and improved some content in various levels.
  • Added tutorials for changing weapons.
  • Adjusted Stealth in various levels.
  • Adjusted Radio Matinee in Chapter 1 – Area 50 - B1
  • Rebalanced some enemy types.
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