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DollhouseNews[ROSE’S DIAGNOSTIC] REPORT #9 GAMEPLAY FIXES
Game update

[ROSE’S DIAGNOSTIC] REPORT #9 GAMEPLAY FIXES

Dollhouse · published 26 Aug 2019, 08:18 UTC

All newsPlayers around this dateRead on Steam

Version 1.2.2

GAMEPLAY UPDATE

  • After selecting a narrative in the narrative picker, it'll fade out first before saying "This is a Recording."

BUG FIXES

  • Fixed a bug where doodles that are too far are too transparent.
  • Fixed a bug where doodles would not clean up after death
  • Fixed a bug where doodles would not clean up after removal
  • Fixed a bug where doodles are not removed by interaction if too far away
  • Fixed a bug where dying with the safe room door open causes it to fail to close the door after reload
  • Resized the evidence picture, so it doesn't clip into the curse line on the top left of the menu

QoL UPDATE

  • Minor changes to localization sheet (eng)
  • Updated a few fonts and words in Character select to make it easier to read
  • Added a black background to The Safe UI so it's easier to read
  • Minor updates to HUD elements (so it looks more polished)
  • Dimmed the black background in a few HUD text elements so it's not so harsh
  • Abilities, Chalk, and Use Key back box now follows the ability name instead of just staying there to look more unified

MY LIBRARY UPDATE

  • Cleaned up “Edit Picture” input box so when players press “ESC”, it doesn't immediately remove the player from the edit page. Pressing ESC will cancel the edit and focus on the "No" button. Pressing Enter will focus on the “Yes” button. Pressing ESC when focused on Yes or No will immediately bring players back to the previous page (effectively hitting No.)
  • Pressing “SPACE” in the “Edit Picture” input box will not take players to the Yes button anymore
  • This menu will now display "<Name Of Picture>" (in the selected language) if the Picture has no name
  • Fixed bug where deleting a picture will start up the main menu sound again
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