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Forge QuestNewsRelease 1.56
Game update

Release 1.56

Forge Quest · published 3 Sep 2015, 04:08 UTC

All newsPlayers around this dateRead on Steam

With a few extra tweaks we finally decided to release the beta features branch that we have been working on to the main branch. Below are the most major ones of note.

Endless Dungeon


A new gametype "Endless" is now available to all characters. This mode allows you to endlessly travel the dungeons, without any story or overworld to get in your way. Each level is random from the dungeon types in the game, and every 5 levels you will fight a random boss.

Monster Difficulty


When in game, you are able to choose a monster difficulty modifier from the options menu. This modifier affects the damage monsters both give and receive. A great tool for players who want a little more or less difficulty to the game.

Character Balancing


A large number of items and abilities have been modified to bring balance to some of the builds available. You are still able to make quite powerful characters, but some strategies will take a bit more work then previously needed.

Monster Balancing


A number of monsters have been modified to fit the game better. Some of these being minor tweaks, but also more advanced features like combat circles, they make melee combat with a large number of melee monsters more engaging.

If you experience any issues with the game or otherwise have questions feel free to let us know here or e-mail us directly at [email protected]

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