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TransOcean: The Shipping CompanyNewsTransOcean: The Shipping Company – Second Update now available!
Game update

TransOcean: The Shipping Company – Second Update now available!

TransOcean: The Shipping Company · published 4 Dec 2014, 14:18 UTC

All newsPlayers around this dateRead on Steam

For the German version check the community forums!

The second update for "TransOcean - The Shipping Company" is finished and now ready for download. Here, you will find an overview of the most important changes and improvements:

TransOcean – Patch Notes v1.2

1. Worldmap

  • You can now zoom into the worldmap as well as into the map in the Cast Off menu. Zoom by using the mouse wheel and drag the map by holding the left mouse button down. (The Europe map is not zoomable.)
  • The ship list in the lower left is now sortable by some characteristics, e.g. class, name and condition.

2. Corporate Design

  • On game start you can now choose your Corporate Design. In addition to the company name you can now choose a company logo and its color, and you can even use a custom logo in PNG format. For further information, please read the Readme.txt in your folder "Libraries\Documents\TransOcean\UserCompanyLogos.
  • You can select a primary and a secondary color for the company fleet colors.
  • During the game you can change the whole Corporate Design as well, although it costs some money according to your fleet's size.We are looking forward to see many creative designs in the community hub's screenshot area!

3. General

  • All 3D harbor scenes have been reworked technically which should lead to a better performance for every player.
  • For 32-bit Windows users the scene loading management has been changed so that every 3D harbor scene will be loaded correctly.
  • In the mini game your own current time will now be displayed boldly in the upper-left highscore list. As soon as you cannot reach one of the highscores it will be colored in red.

4. Ships

  • All ships sailing on the oceans now have a certain chance to sink. This chance varies depending on the chosen difficulty and it will be displayed at the ship's condition bar: On "Normal" a ship can sink starting from 20% or worse, and on "Hard" starting from 40% or worse. On "Easy" a ship sinks only at 0% like before.
  • If a ship sinks a pop-up will tell you how bad the condition actually was.
  • Ships can now be renamed if you pay a fee. This can be done in every harbor view in the "Ship status" window.
  • Now, new ships will not be generated on the 1st of each month per subsidiary, but scattered over the month. On difficulty "Hard" there might be months without new ship offers for some classes at all. On "Normal" you will have one ship per class for certain, and on "Easy" there will always be two.

5. Random Events

  • The chance to get into a Customs Control is now raised on difficulty "Hard".
  • The reputation penalty for Customs Controls is raised strongly on "Hard" and raised slightly on "Normal".

6. Quests

  • Now the investor will announce her share deduction one month in advance.
  • In Big Contract lists there will be tooltips for every type of freight.

7. Contracts List

  • In the mini map in the top-left of the Contracts List there will now be a small marker showing where the current harbor is.

8. Bugfixes

  • In the mini game the ship class icon at the bottom was displayed incorrectly. Now it always shows the right ship class.
  • Rottderdam's landmark will now be displayed correctly in its loading screen.
  • Very rarely it could happen that upon completing a Company Contract another Company Contract was marked as completed, while the actual Company Contract is left at over 100% completion. This is fixed. Players that still have a Company Contract set to over 100% are asked to make just one more delivery for it, making the Company Contract complete at last.
  • In Shanghai there are various ships onshore, being built in wharfs. Yet, they were marked in pink on the mini map like regular ships. This has been fixed.

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