Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
McDROIDNewsI'm back, and v231!
Community

I'm back, and v231!

McDROID · published 20 Jan 2016, 06:19 UTC

All newsPlayers around this dateRead on Steam

Flew back from Honduras yesterday, it was amazing! Swimming with dolphins, monkeys crawling on my head and big spiky dogs. It's nice to re connect with nature.

And I just looked at the sales figures and the 2 weeks birthday sale was a really good surprise, selling far more than any steam sale ever did. So thank you for the birthday gift :)

That super motivated me and I just finish tending to a few support requests I received for those 10 days.
-Now the Mac version works, I had turned on mac store validation by mistake
-I added FXAA, so now antialias should be faster and look better, also added a setting for that if you want extra fps.
-Lowered the shadows PCF # and removed PCF on many of shaders that didn't need it, this should gain you a few FPS
-Optimized the shadows draw distance so people setting Quality to low will run at a faster framerate
-Finally, foliage setting properly persists.

So give it a shot, it's in the publicbeta branch, if all is good I'll push it to the main. Have a great day.

-Laurent

More from McDROID

Other announcements

All news
Community17 Sep 2021And now for something different : "Bobs"I took 5 weeks off game making to learn Unreal and make "Bobs" This marks my return into movies and, coincidently, game engines are now common on set as you've seen with the Mandalorian so this feels doubly right at home. And now I am back on McDROID Switch Edition. It seems that every last bug is gone and I will send the last build to Lotcheck... right about now. As always you can join the dis…Community25 Nov 2020Vote for the Steam Award NominationMcDROID has been in development since December 24th 2011, it was released in 2014 and last updated in 2020. If that's not labor of love I don't know what is so since this is the only category that such a old game can be voted for, press that vote button, por favor, s'il vous plait m'kay? Oh and latest in the Switch porting camp. Would you like to know more?Game update11 Sep 2020Oldies but goodies.I just added McDROID 2016 and 2014 and 2013 in the branch menu for those who like to see the evolution of a game through time. You can thank @supernet2!