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Obversion
News
v1.1.2 now available
In-game event
v1.1.2 now available
Obversion
· published
2 Oct 2020, 00:42 UTC
All news
Players around this date
Read on Steam
What's in this update?
Keyrebinding!
Move automove toggle from menu to a hotkey
Resolution options
Can use D-pad in menu
Can use both D-pad and mouse wheel to change levels
Added controller deadzone
Fixed some cheesy solutions in level 3-1
Made ostinato lines (levels 4-7 of respective worlds) softer
Bug fixes
Sometimes coudln't move when entering level
Had an issue with mouse appearing in submenus
Mouse wouldn't always be able to click on UI element
Some musical clips in world 1 were accidentally set to silence
More from Obversion
Other announcements
All news
Game update
7 Aug 2022
Version 1.1.5 (the mondsemmel update)
Big thanks to player mondsemmel for providing enough feedback to warrant making an update to Obversion. What was updated: · The game now tries to automatically detect infinite deathloop and automatically undo when detected. · Automove now moves 2.5x faster. · Fixed typo in hint for level 2-4. · Reworked yin yang solution for level 2-4. · Slight change to automatic text sizing for pickups. · Fix…
Community
28 Jan 2021
Obversion's 1 Year Anniversary
In celebration of Obversion's 1 year anniversary, it's going on sale for 50% off! For a little celebratory feature I added a SPRINT button (but don't go trying to cheese all the puzzles, it only works on the ground). And while I was at it I fixed the silliness around not being able to Automove and jump at the same time.
Game update
20 Nov 2020
Version 1.1.3 live
Added FOV slider to graphics menu. · Adjust the placement of held creators and destructors depending on aspect ratio and FOV. · Increased contrast for yin yang indicator behind levels. · Fixed issue with the back button in the graphics menu. · Fixed layout bug in graphics menu. · Fixed bug with credits in final level. · Now use more correct timing for procedural audio.