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ObversionNewsv1.1.2 now available
In-game event

v1.1.2 now available

Obversion · published 2 Oct 2020, 00:42 UTC

All newsPlayers around this dateRead on Steam

What's in this update?

  • Keyrebinding!
  • Move automove toggle from menu to a hotkey
  • Resolution options
  • Can use D-pad in menu
  • Can use both D-pad and mouse wheel to change levels
  • Added controller deadzone
  • Fixed some cheesy solutions in level 3-1
  • Made ostinato lines (levels 4-7 of respective worlds) softer


Bug fixes

  • Sometimes coudln't move when entering level
  • Had an issue with mouse appearing in submenus
  • Mouse wouldn't always be able to click on UI element
  • Some musical clips in world 1 were accidentally set to silence
More from Obversion

Other announcements

All news
Game update7 Aug 2022Version 1.1.5 (the mondsemmel update)Big thanks to player mondsemmel for providing enough feedback to warrant making an update to Obversion. What was updated: · The game now tries to automatically detect infinite deathloop and automatically undo when detected. · Automove now moves 2.5x faster. · Fixed typo in hint for level 2-4. · Reworked yin yang solution for level 2-4. · Slight change to automatic text sizing for pickups. · Fix…Community28 Jan 2021Obversion's 1 Year AnniversaryIn celebration of Obversion's 1 year anniversary, it's going on sale for 50% off! For a little celebratory feature I added a SPRINT button (but don't go trying to cheese all the puzzles, it only works on the ground). And while I was at it I fixed the silliness around not being able to Automove and jump at the same time.Game update20 Nov 2020Version 1.1.3 liveAdded FOV slider to graphics menu. · Adjust the placement of held creators and destructors depending on aspect ratio and FOV. · Increased contrast for yin yang indicator behind levels. · Fixed issue with the back button in the graphics menu. · Fixed layout bug in graphics menu. · Fixed bug with credits in final level. · Now use more correct timing for procedural audio.