We've made some minor bug fixes, tweaks to the game's ease of play and minor bug fixes, while reflecting feedback.
There's even an additional update to make it look gorgeous!
Add
- Gritty effect while walking
- Jump, Veggie pop effect
- KONPSI Effects
- Sowing Effects
- KUWAI make the grass glow blue
- Color coding for each dungeon
- BELL sorted during the map guide
- Guide, view ROOM (Area 16) in Fast Travel
- Show the total time for life consumption of the game (not gameplay time) after the ending
Adjustment
Adjusted the following contents
- Show only the pins, not the icons of unreached areas in the map guide
- Indicates that the inventory BELL is 7 pieces of inventory
- Seed acquisition requirements, changed from a health value of 61 or more to 60 or more
- DECIDE cursor movement speed up and color change in the meal screen
- Veggie7 pieces growing in the first area can be quickly regrown
- GARLIC virus seal becomes invalid over time
- Adjust the conditions for getting a hint of the order of BELL
- On failure of BURDOCK (0-stage installation) does not consume
- Fixing Ruth's face in the dungeon
- Adjust the 1px floating display position of the inhabitants
- Black pot, black BELL display further black (CARBON GRAPHITE)
- Adjust the afterimage of the knife
- Lighten the operation by caching some data (in the range of the virtual CPU)
- Adjust the color of the block background in some areas
Bugs fixed and resolved
Fixed the following bugs and glitches
- Error in some areas during avatar change use
- Error when entering a dungeon without getting a bell
- Fast travel occurs upon death in dungeons
- Go from Ringpool to Telescope and back again
- Fast Travel into Nest and the background music is different
- Throwing Veggie when agility16 gets you instantly
- The discomfort of looking out from within the walls of the dungeon
- Mis-timing of the dungeon's virus traverse
- Accepting keys on the way to open the inventory in a dungeon
- Putting the Veggie in inventory first blank and cannot be replaced