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Master of OrionNews20 years battling at Antares
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20 years battling at Antares

Master of Orion · published 31 Oct 2016, 15:52 UTC

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Greetings explorers,

Today – the 31st of October 2016 – isn’t any ordinary day. It marks the 20th anniversary of the release of Master of Orion II: Battle at Antares!

This second, very popular entry of the saga is still considered to be one of the best 4X sci-fi titles of all times. Two decades after its birth the game continues to enjoy a large active player base worldwide.

As a tribute to this amazing anniversary, we have prepared a features-packed update for “Master of Orion: Conquer the Stars”. Immerse yourself in the new pollution and gravity mechanics, the AI enhancements and the new tactical battles interface. Or, create your own game modifications with the brand new mod support!

We have discounted all the Master of Orion bundles by -40% (including the Collector’s and Standard’s Edition of Master of Orion: Conquer the Stars, as well as the three vintage games). Don’t miss the chance to get your friends onboard and to explore and conquer the galaxy together!

Happy Anniversary, dear explorers

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Game update12 Mar 2020Ni Hao! Now in Chinese!Welcome, Star Conquerors! We have noticed an interest in Master of Orion among our Chinese players, so have released a small patch with language support for the players from this region. This patch does not make any changes to the gameplay. This version introduces the following languages: · Chinese Traditional · Chinese Simplified Let’s conquer the stars!Game update5 May 2017Master of Orion – Patch Notes v55.1.1Greetings Explorers, We have just released a minipatch that tackles the following ingame issues: · Fix for Special Abilities not working in Custom Races · Fix for espionage UI refreshing when switching selected agents · Fix for tactical combat freezes · Trilarian intro subtitles have been fixed Conquer the Stars!Game update25 Apr 2017Master of Orion – Patch Notes v55.1Greetings Explorers, Today we released an update that addresses certain issues present in the last build. Read on for the full list of changes: · Improved Performance: Turn processing has been greatly optimized. Turns now process up to 50% faster and scale linearly as the game progresses, making long matches in huge galaxies more playable. · Fixed a bug that caused the MIRV missile modifier to…