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Robot Roller-Derby Disco DodgeballNewsUpdate 6.0 released: Community Servers
Game update

Update 6.0 released: Community Servers

Robot Roller-Derby Disco Dodgeball · published 5 Mar 2016, 17:49 UTC

All newsPlayers around this dateRead on Steam

The big feature here is that community members can now host their own public Disco Dodgeball servers. The benefit here is you can host a server with very low ping, especially if you're not near one of the built-in server locations. You can also set flags on the server to restrict the kinds of matches (e.g. always Deathmatch, no powerups, only these maps allowed, etc.)

The setup is fairly involved, but I put together this guide (see below) that steps you through the process. I'm very willing to help with this process so let me know if you run into any setup problems.

http://steamcommunity.com/sharedfiles/filedetails/?id=580704427

Other community-run servers can be accessed in the revamped Multiplayer / Search panel where you can select the 'Community Server' connection then select from public servers. (There probably won't be many right off the bat, but should grow over time.)

In addition this release contains the following improvements and fixes:

  • Changed screen effect AA to hardware AA (2x, 4x, and 8x options)
  • New Rule: Glow In The Dark (dance club lights are off)
  • Item Drop playtime accumulates in Time Trials mode
  • Made bot shields more visible
  • Fixed Arcade upgrades from applying to enemy bots as well
  • Fixed ‘disconnect’ button on Network options panel just reconnecting
  • Removed confusing option to connect to offline mode
  • More graceful handling of connection failures
  • Fixed missing tooltips for match modifiers
  • Disabled list items still give tooltips and can be used for scrolling
  • Fixed ‘create match’ panel loading incorrect preference for server connection
  • Improved current connection status display on main menu
  • Item drop check moved to end of match
  • Removed votekick for non-mods
  • Got rid of excessive debug logging for spectator mode
  • Fixed spectate mode controls not working
  • Reduced spawn shield duration in Hoop Defense
  • Fixed custom PvE modes showing bot scores in end round stats
  • Fixed current video setting option not being highlighted
  • Fixed “stayin’ alive” stat only incrementing on the final round of an elimination match, now increments after every round
  • Fixed fog appearance
  • Made arenas generally lighter to improve experience when video settings are off
More from Robot Roller-Derby Disco Dodgeball

Other announcements

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In-game event15 Sep 2026Update 10.1Fixed bugginess that would occur when host changed in online match (bots frozen, unable to pick up dodgeballs, etc) · Added Match Voting (when level / mode / team setting is random) · F11 takes screenshot without UI · Reduced unnatural ‘dodgeball sync’ that was causing dodgeballs to kind of float and change direction midair · Instant Replay is a little better synced with the thrower’s perspecti…Major update13 Sep 2026SURPRISE DISCO DODGEBALL UPDATE VERSION 10Hi! It's been a minute. So...I decided to update the game after all these years, and it wound up being one of the biggest updates the game has ever seen. oops · Multiplayer now runs over Steam Networking. This should allow for extreme low latency setup for LANs because it automatically creates a direct connection among computers on the same network. There's no 'regions' any more, all players ar…Sale9 Feb 2026Disco Dodgeball is 90% off in Steam's PvP Fest!I entered Disco Dodgeball into Steam's PvP Fest this week and gave it a massive discount. So now's a good time to get your friends into the game, and you should also be able to see more players online this week! Cheers, Erik