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Robot Roller-Derby Disco DodgeballNewsUpdate 8.2 is out - including 3 new levels!
Game update

Update 8.2 is out - including 3 new levels!

Robot Roller-Derby Disco Dodgeball · published 9 Apr 2017, 01:39 UTC

All newsPlayers around this dateRead on Steam

Have a huge new update live. Here's the details:

New map: Epicenter

New map: Skate Park (based on workshop submission by Axogandr)

New map: Crescent (based on workshop submission by X Kirby)

Features

  • Tired of flying accidentally off the top of ramps? Bots now 'stick' to the surface when moving up a ramp, giving you much better movement control.
  • Added level shuffle options ‘Random Large’ and ‘Random Small’, if you have a large or small lobby of players and don’t want levels that are a size mismatch
  • Added new ‘Arena Tint Lighting’, which is a dynamic pixel light that provides additional shading to arena textures with a small performance cost.
  • Can trade 15x dodgecoins for random Rare+ item (chances: Rare 65%, Epic 25%, Legendary 10%)

Fixes

  • Fixed getting stuck on ramps by changing the shape of the player's wall collider
  • Bots are better at targeting navigation points directly beneath them
  • Fixed missing lighting in end-round bot portraits
  • Fixed Arcade not ending if bot was killed by EMP self-destruction
  • Fixed bots sometimes respawning with EMP state if previous bots KOd with it in Arcade
  • Improved bot navigation when target is directly below them
  • Fixed and re-enabled Incognito Mode
  • Fixed bug where changing customization mid-match would cause your own meshes to be shown in your first-person view
  • Ball ignores throwing player's colliders temporarily, prevents issue where backwards-moving bots in online multilplayer would throw a ball that collides with themselves
  • Fixed loading hitch with Chodge Darger
  • Fixed bug where FFA Team Colors from being applied in modes where 2-team settings were fixed and not selectable in match settings

Adjustments

  • You now shoot at the hoop that matches your team color, not the ‘enemy hoop’
  • Ball deflection mission only takes 10 deflections (down from 25), MP value reduced from 3 to 2
  • Added ‘quit’ buttons back to Challenge and Arcade final menus
  • Made craft recipe icons larger for improved readability
More from Robot Roller-Derby Disco Dodgeball

Other announcements

All news
In-game event15 Sep 2026Update 10.1Fixed bugginess that would occur when host changed in online match (bots frozen, unable to pick up dodgeballs, etc) · Added Match Voting (when level / mode / team setting is random) · F11 takes screenshot without UI · Reduced unnatural ‘dodgeball sync’ that was causing dodgeballs to kind of float and change direction midair · Instant Replay is a little better synced with the thrower’s perspecti…Major update13 Sep 2026SURPRISE DISCO DODGEBALL UPDATE VERSION 10Hi! It's been a minute. So...I decided to update the game after all these years, and it wound up being one of the biggest updates the game has ever seen. oops · Multiplayer now runs over Steam Networking. This should allow for extreme low latency setup for LANs because it automatically creates a direct connection among computers on the same network. There's no 'regions' any more, all players ar…Sale9 Feb 2026Disco Dodgeball is 90% off in Steam's PvP Fest!I entered Disco Dodgeball into Steam's PvP Fest this week and gave it a massive discount. So now's a good time to get your friends into the game, and you should also be able to see more players online this week! Cheers, Erik