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Robot Roller-Derby Disco DodgeballNewsUpdate 9.0 released - featuring new level "Catacombs"
Game update

Update 9.0 released - featuring new level "Catacombs"

Robot Roller-Derby Disco Dodgeball · published 28 Jul 2017, 20:18 UTC

All newsPlayers around this dateRead on Steam

Features
- Added Catacombs to the official map list (had been temporarily available as a preview earlier)
- Customize panel now shows all possible items, so you can preview what they look like when equipped. Has a handy 'buy' button if you want to purchase it outright - hint hint :dd_bot:
- Added separate rebindable 'Catch' button
- Voting options are rebindable as well
- Add workshop support for custom localizations - instructions to be added to Workshop guide soon!

Adjustments
- Added menu button animations (which can be disabled via Options / Misc / Menu Button Animations)
- Mission for Advanced Kills (Ninja, Long Distance, Backfire, Helicopter, Mid Air Catches, -
Flying Squirrel, Dunk, Air Strike, Top Gun, and Duck Hunt) only require 5 KOs instead of 15. The reward decreased from 5 to 4. (Except Mid Air Catches, reward for that went to 3 since they're more reliable to pull off)
- Combo Kills now only requires 5 kills instead of 10. Reward increased from 2 to 3.
- Added built-in credits panel
- Players not alive are greyed out in scoreboard
- Added 'Ball' tag option to Workshop Files configuration page
- Host changes if current host ping is 150 (raised threshold from 100)
- Added subtle pulse to ambient lighting, raised brightness overall (especially when visualizer and/or reflection probes are off)

Fixes
- Fixed Zombie KO not being counted
- Fixed bug where activating scoreboard would cause a held jump input to be released
- Fixed failure to initialize a singleplayer match if you had backed out of the Local Multilpayer menu without going back to the full menu root
- Fixed appearance of 'negative xp' if you match ended without any kills
- Fixed AI bots stalling out at times when equipped with Bulldozer powerup
- Fixed missing reflections on Crescent map
- Fixed navigation in Arena, causing bots to go back-and-forth before jumping off spawn platforms

Enjoy, and thanks everyone for reporting bugs & sending in feedback - was critical in putting this update together!

More from Robot Roller-Derby Disco Dodgeball

Other announcements

All news
In-game event15 Sep 2026Update 10.1Fixed bugginess that would occur when host changed in online match (bots frozen, unable to pick up dodgeballs, etc) · Added Match Voting (when level / mode / team setting is random) · F11 takes screenshot without UI · Reduced unnatural ‘dodgeball sync’ that was causing dodgeballs to kind of float and change direction midair · Instant Replay is a little better synced with the thrower’s perspecti…Major update13 Sep 2026SURPRISE DISCO DODGEBALL UPDATE VERSION 10Hi! It's been a minute. So...I decided to update the game after all these years, and it wound up being one of the biggest updates the game has ever seen. oops · Multiplayer now runs over Steam Networking. This should allow for extreme low latency setup for LANs because it automatically creates a direct connection among computers on the same network. There's no 'regions' any more, all players ar…Sale9 Feb 2026Disco Dodgeball is 90% off in Steam's PvP Fest!I entered Disco Dodgeball into Steam's PvP Fest this week and gave it a massive discount. So now's a good time to get your friends into the game, and you should also be able to see more players online this week! Cheers, Erik