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Strings of Divinity | The Spell PlagueNewsThe SPOOK Plague Patch
Game update

The SPOOK Plague Patch

Strings of Divinity | The Spell Plague · published 4 Oct 2021, 11:30 UTC · build 7473938

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Just a small patch, changed a few minor things.

The game now has a new Icon, rather than the old Unreal logo its the Divine Lyre.
Changed the Gigsjaw Logo on the main menu to be updated to our new Halloween logo ( Thank you Buddomas )

Lastly I changed something with Punkin, where he now spawns in 1 of 5 locations when you open the forest level ( That includes after battles, so try walking to make sure you dont get into fights as much )

Once again, thank you all for the support. Next update I'll be sure to have a major change ( Probably a working tutorial )

More from Strings of Divinity | The Spell Plague

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Major update4 Aug 2025F2PGame update31 Jan 2022Movement IssuesSo Ive been told the game has some weird issues with resolutions and fullscreen vs not fullscreen so this is a sort of test patch to see if the movement is fixed this way. I tried to add a way to change resolution in game but it didnt seem to work. If you notice Hero moves too slowly try playing in non-fullscreen mode ( F11 )Community28 Jan 2022Update!It has come to my attention that different qualities make Hero move slower or faster, so if you are noticing that you are too slow in game, go to the settings and change to a lower quality. Ill try and find a fix Also if you are getting an error that your game cant be started, you will have to disable Unreal Engine firewalls from your antivirus. I cannot disable the firewall ( That I know of )