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SentinelsNewsNew universal slot, more mods, and buffs are on the way
Community

New universal slot, more mods, and buffs are on the way

Sentinels · published 3 Oct 2020, 03:21 UTC

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Long time no see! Unfortunately our last post (back in APRIL, good god) was a bit premature. California lockdown laughed at my happy cheery post, I think... Tl;dr: lockdowns suck, but we're back! And in good news, the forced hiatus gave us new perspective into the game, and how to address some of its problems. Turns out having your nose buried in a project nonstop can cloud your judgement a little :) We're working on a lot of QoL changes, as well as how to make some of the more complicated elements more accessible.

First off, there's the addition of a Universal slot.
This will allow for Sam, Kat, or Frank to have a slot that holds an ability that all commanders can accces. The effort here is to make the game a little less complicated by default, as the universal slot would be replacing one of the 5 existing slots, and allow you to make some more interesting tradeoffs for what you take into battle.
For instance, a simple one would be giving a morale boost to all structures when you kill a boss. This would change your strategy, as now you will want to aggressively take down bosses when they come on the board, as well as potentially change mods/items you use to take them down faster. If your goal is getting those sweet, sweet killstreaks, this would be a great way to do it. It will turn several currently default mechanics into equippable specials, allowing us to make them far more powerful.

We're also working on customizable loadouts.
The Universal slot started to make it clear that being able to customize loadouts would be great. So now, you can get loadouts that can have a wildcard slot on it, and it can be modified to add a slot of your choice. For instance, you might get one that replaces the Elite structure slot with a wildcard, then if you wanted to have a loadout with two energy specials, or maybe two activatables, that’d be an option.

Also adding in support for ultrawide monitors. Had a few monitors die on me at basically the same time, and replaced 2 with an ultrawide monitor… So yea, had to make that work. :)

Thanks for sticking with us, as always can't wait to hear what you think!

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