Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lichdom: BattlemageNewsLichdom: Battlemage PreAlpha2 Branch 2014-05-01.50656 Now Available for Download
Community

Lichdom: Battlemage PreAlpha2 Branch 2014-05-01.50656 Now Available for Download

Lichdom: Battlemage · published 1 May 2014, 19:49 UTC

All newsPlayers around this dateRead on Steam

Lichdom: Battlemage's Pre-Alpha 2 has been updated with the following changes:

  • Fixed several Old Drivasser voice over triggers.
  • Fixed SFX dropping out related to Corruption spells.
  • Fixes for Kinesis vs Boss.
  • Encounter updates to Final Boss fight and Adds.
  • Added a respectable Boss Loot drop to the final encounter.
  • Additional balancing to Bosses.
  • AI Targeting improvements added.
  • Additional fixes for crashes associated with game exit.
  • Balance changes to spells.
  • Updates and improvements to Delirium.
  • Fixes for Undead Boss enrage states and attacks.
  • Fixes for all Boss health bars.
  • Fixes for various status VFX getting stuck.
  • Additional improvements to logging and performance.


As always, we welcome your feedback. To report issues that you encounter with the latest build, please post in our Bugs and Technical Issues forum. If you would like to pass along suggestions on how Lichdom: Battlemage can be improved, feel free to share your thoughts in our Suggestions for Improvements forum.

More from Lichdom: Battlemage

Other announcements

All news
Community3 Dec 2014Lichdom: Battlemage 1.2 - Hotfix 2014.12.02.70219-Release_v1_2_3 Now Live!We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 415MB patch includes the following update: · All loot machine events can be replayed when fast traveling in NG+ · Increased loot rarity drops in NG+ · As players move through NG+ rarity increases on random drops (not pustules, loot machines or chests, for instance) so that Common and Uncommon are removed from t…Community1 Dec 2014Lichdom: Battlemage 1.2 - Hotfix 2014.12.01.70106-Release_v1_2_2 Now LiveWe have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.5MB patch includes the following update: · Fixed an issue where players were unable to change their motion blur and depth of field settingsCommunity25 Nov 2014Lichdom: Battlemage 1.2 - Hotfix 2014.11.25.69972-Release_v1_2_1 is Now Live!We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.6MB patch includes the following update: · Fixed a configuration bug that kept users from being able to change their difficulty setting · Unlocking Badass difficulty achievements now awards all analogous lower difficulty achievements