Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lichdom: BattlemageNewsLichdom: Battlemage Patch 2014.06.17.57581 Now Available
Community

Lichdom: Battlemage Patch 2014.06.17.57581 Now Available

Lichdom: Battlemage · published 18 Jun 2014, 18:45 UTC

All newsPlayers around this dateRead on Steam

Thanks everyone for the great response to the Alpha build. With your help, we've identified some issues that warranted a (relatively) quick patch. Please join us on the Lichdom: Battlemage Steam forums to discuss the game and report issues.

Fixes in revision 57581

  • Several crash and stability issues have been addressed. You may still encounter crashes; however this patch brings improved logging and crash reports, so please keep the reports coming.
  • The energy barriers around an encounter in Maelstrom were not always removed upon completing the encounter. This should be fixed. If a barrier is still blocking your path after completing an encounter, check for enemies lurking around the area – some of them may seem shy after you’ve obliterated their friends.
  • Some encounters were not re-triggering when you used Fast Travel to get back to them.
  • Some users who upgraded from pre-alpha builds may experience shader or texture issues. An upgrade step was added to address this and will play the first time you start the game after patching. An issue with occasional “white-out” lighting in Maelstrom is still under investigation.
  • A balance pass was completed on the overkill damage required to trigger Synergies and the magnitude of damage/duration/etc. on some of the Legendary Affixes.
  • Improved visuals for tutorial videos.
  • Added audible impacts during tutorial combat sequences.
  • TressFX: Fixed an issue preventing the Gryphon’s hair from displaying with TressFX enabled.
More from Lichdom: Battlemage

Other announcements

All news
Community3 Dec 2014Lichdom: Battlemage 1.2 - Hotfix 2014.12.02.70219-Release_v1_2_3 Now Live!We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 415MB patch includes the following update: · All loot machine events can be replayed when fast traveling in NG+ · Increased loot rarity drops in NG+ · As players move through NG+ rarity increases on random drops (not pustules, loot machines or chests, for instance) so that Common and Uncommon are removed from t…Community1 Dec 2014Lichdom: Battlemage 1.2 - Hotfix 2014.12.01.70106-Release_v1_2_2 Now LiveWe have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.5MB patch includes the following update: · Fixed an issue where players were unable to change their motion blur and depth of field settingsCommunity25 Nov 2014Lichdom: Battlemage 1.2 - Hotfix 2014.11.25.69972-Release_v1_2_1 is Now Live!We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.6MB patch includes the following update: · Fixed a configuration bug that kept users from being able to change their difficulty setting · Unlocking Badass difficulty achievements now awards all analogous lower difficulty achievements