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Sons of RaNewsSons Of Ra Devlog - November
In-game event

Sons Of Ra Devlog - November

Sons of Ra · published 30 Nov 2020, 21:06 UTC

All newsPlayers around this dateRead on Steam

We’re back again!

And we're gonna start posting development updates on Steam. You can expect these every two weeks or so, each one (hopefully) full of new content!

Okay so

basically

Online


Watch on YouTube

A much requested feature, Sons of Ra is now finally playable over the internet! It may not look like much here, but full games are supported, along with Steam Invites!

We've also announced our newest Deity:

Sekhmet!


Extremely aggressive, Sekhmet focuses on offensive abilities. Her Ultimate, the Huntress, is a powerful unit that devastates her opponents.

You'll see more of them both in the coming weeks.

Redesign

There's some old artwork that really needed touching up. Our existing keeps (still in progress) were the first to get this treatment and they now have pillars! Our old keeps were designed over two years ago (!!!) so this change was a long time coming.

Conquest

Our single player mode is coming along nicely. To everyone who joked about a Sons of Ra Battle Royale, we actually brought that up during our design meeting, and have started using some ideas from the genre in the most recent update. It’s definitely different, but it’ll make conquest much more interesting to play.

CHANGELOG

Sekhmet

  • Seh has sords an doesn’t afraid of anything
  • The Huntress can crush you like a bug
  • I also heard she can do backflips

New Keep

  • Colors!
  • Heads!
  • Pillars!

UI updates

  • Tutorial has updated assets
  • Text boxes allow for different sized text (for localization)
  • New health bars and updated map select

Conquest

  • You can lose now
  • In a cool way

Conquest BOSS???

  • Still a secret. You’ll find out soon™

2 New Songs

  • Sekhmet’s theme SLAPS
  • Literally I cannot wait to show you
  • We also have one made for something unannounced

Behind the scenes boring legal garbage

_________________________________________________

Next update will be posted in the middle of December. We’re revamping a bunch more old assets and artwork, getting online ready for testing, and a whole lot more.

Check out the full devlog on our WEBSITE.

You can also check out the Devlog #1 from two weeks ago HERE.

Peace.

More from Sons of Ra

Other announcements

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Sale1 Oct 2021Chinese Golden WeekWe're celebrating China's National Day with our biggest discount ever! Pick up Sons of Ra for a 50% discount, and start battling today!Game update29 Apr 2021Hotfix Version 1.0.0.10- Adding experience gain for local multiplayer and boosting general experience gains - Blessings with persistent sounds (Solar Flare, Sandstorm, Decay, Empower) will no longer unintentionally have their audio persist outside of the game scene - Removed errant Chinese text from Japanese and Korean translations for Decay's effect - Resolved issue where the tower grid would become unusable if a ga…Game update22 Apr 2021Hotfix Version 1.0.0.9- Fixing localized tutorial text - Improvements to Russian localization - Fixed issue where text on buttons of map select screen could become too large in some languages - Resolved issue where an AI set would not use its blessings against the player - Adjusted tile ownership mechanics to reduce chance of glitches - Added check for if the player is connected to Steam before saving, to prevent ra…