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CDF GhostshipNewsCDF Ghostship - The final build! (pre-release)
Game update

CDF Ghostship - The final build! (pre-release)

CDF Ghostship · published 14 Jun 2015, 22:26 UTC

All newsPlayers around this dateRead on Steam

CDF Ghostship (Beta 1.9 - |Pre Release Build)
We have now released the pre-release version of CDF Ghostship. This is now the final pre-release version and is the full game. We have worked with the community for almost 9 months to bring you a better game than would have otherwise been possible. Thanks to all those who helped with bug reports, feedback and videos along the way. The final release build will include ending cinematics & Credits as well as any necessary fixes which may be found in this pre-release build. We are going to full release status on the 23rd June.

This final pre-release build has had many fixes and improvements as well as some of the “junk” trimmed off. A full changelog from 1.8 to 1.9 will be updated here shortly.

Thank you for your support, Enjoy the game!

Shaun Williams
Lead Developer

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Pre release Build (beta 1.9) notes

Changelog from 1.8 - 1.9
------------------------------------

Fixed custom keybinds
Inventory Fully operational
17 Weapons in the game
More than 20 enemies + ranged human enemies now in game
Improved AI and path fining
EASY Mode works as intended (for the too hard brigade!)
Story Mode fully working with all storylines and 4 different endings!
Space station added
Weapon tac lights - increased brightness
Weapon improvements and rebalancing
Slightly better optimised for performance
Custom quick save slot - Press F5 to instant save, Press F8 to load it
Escsape key now goes to exit menu (pauses game)
Skirmish mode replaced
Eplorer mode removed
Odes to jim Sterling & MAC - WAB
Touble Tab Crouch to toggle (necessary for air shafts in space station)
New achievements and all previous ones fixed.
Crew members Added to Roster
Alien Eggs Added.
More special Effects added.
More misc. fixes and improvements.

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