Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The ForestNewsVR beta patch 2
Community

VR beta patch 2

The Forest · published 29 May 2018, 18:39 UTC

All newsPlayers around this dateRead on Steam

Hey Everyone,

This patch implements some of the suggestions and ideas we’ve received since releasing the VR beta version last week. We also fixed an issue where the resolution was being applied incorrectly in VR making the game look like it was rendering lower res than it was.

  • Fixed game outputting at lower resolution than it was rendering at
  • Added VR laser pointer to interact with menus
  • New movement option added, controller based direction (direction is controlled by position of left hand) - off by default, can be set in vr option menu
  • Added physical crouching option - off by default, can be set in VR option menu
  • Added visuals for controllers in options menu and title scene
  • Hold to take items such as eating food now have a visual to give clearer idea how long you need to press (same as the 2d version)
  • Can now drop animal heads the same way as dropping bodies and logs, with trigger
  • Blocked opening inventory while holding log sled
  • Improved feel of nocking arrows
  • You can now light fires by moving your held lighter to them
  • Fire arrows can now be lit from fire stands
  • Replaced keybindings window in VR with a VR options menu
  • Fixed entire napkin not selecting the item when there’s only one on it making it easier to take items off mat (same as 2d version)
  • Added new option for auto run
  • Right hand trigger press now clicks the currently targeted UI element in menus
  • Tweaked axe swinging, you now need to swing further to damage structures
  • Now using left trigger to press buttons in book
  • Fixed adding resources to structures input sometimes not responding
  • Improved readability of options menu in game

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub

More from The Forest

Other announcements

All news
Game update3 Oct 2025Unity security updateHey Everyone, Due to a Unity engine security issue outlined here: we’ve updated the UnityPlayer.dll file for the following titles: · The Forest VR · Sons of the Forest · Sons of the Forest Dedicated Server This update is around 1-2mb. The base version of The Forest and its dedicated server are not affected by this issue. If you encounter any unexpected issues, please let us know so we can forwa…Game update10 Sep 2019V1.12 - VRHey everyone, This patch updates The Forest VR to include support for the new index controllers as well as fixing and improving a ton of VR specific issues. For the full list of fixes and changes, check: As always, please continue to post your bug reports and feedback in the Discussions area of the Community HubCommunity23 Jan 2019v1.11Hey Everyone, This patch fixes some small issues that have come up since the last patch release. We also added a new option for increased player versus player damage in multiplayer games. This option is off by default, but if turned on will allow players to more easily kill each other. v1.11 · Fixed a performance issue when transitioning from day to night when using high or very high shadow opt…