Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Half-LifeNewsHalf-Life 1 update released
Community

Half-Life 1 update released

Half-Life · published 2 Sep 2013, 20:16 UTC

All newsPlayers around this dateRead on Steam

We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Added support for a crcclientdll key in liblist.gam to turn client.dll crc checking back on, useful for 3rd party mods
  • Make sure the Close button has keyboard focus when you see the disconnection dialog
  • Made the play command obey speak_enabled cvar
  • Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted
  • Fixed hang when loading maps with corrupt entity data
  • Fixed being unable to load map resource files if they started with the UTF-8 BOM
  • Fixed audio artifact in sound track Nuclear Mission Jam
  • Fixed hud_centerid to apply correctly in Half-Life 1 games
  • Fixed crash if you hit retry while in control of a func_tank
  • Fixed sprays not loading from the correct path causing them not to update
  • Fixed a crash if you started a local multiplayer game, disconnected and then loaded a save game
More from Half-Life

Other announcements

All news
Game update2 Oct 2024October 2, 2024 UpdateFixed HLTV startup crashes and incompatibility with 25th anniversary maps. · Fixed memory leak that caused a crash after repeatedly changing brightness or gamma. · Enabled /LARGEADDRESSAWARE to support mods with large memory requirements.. · Miscellaneous mod compatibility fixes. · Miscellaneous security fixes.Game update22 Dec 2023December 22, 2023 UpdateFixed multiplayer team setup in Disposal. · Fixed Tau Cannon shots always counting as headshots if they reflected off a wall and hit the player who fired. · Fixed several minor HUD layout issues. · Miscellaneous security fixes.Game update12 Dec 2023December 12, 2023 UpdateFixes for joining games through invites and Steam friends list. · Miscellaneous UI fixes for Dedicated Servers. · Fixed an occasional crash when opening the scoreboard. · Fixed camera movement after death in multiplayer. · Fixed crash when creating a server if the server creator's Steam name was entirely non-ASCII characters.