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Toy Soldiers: CompleteNewsStandby for update, Soldiers!
Community

Standby for update, Soldiers!

Toy Soldiers: Complete · published 3 May 2014, 00:21 UTC

All newsPlayers around this dateRead on Steam


Hey Soldiers!

We were going to push a large patch live today but we unfortunately ran into some game breaking issues that need to be fixed first. We’ll make sure to push it live as soon as we can!

Patch Notes:


We’re proud to announce that we finally will have the first parts of the original Toy Soldiers game implemented! The update will have the full British campaign available to play. It’s still unfinished, but we knew that you would be excited to get some hands on time with it!

We’re still working on the following in that will be missing in this build:

  • DLCs - Currently all DLCs are locked as we finish perfecting them.
  • Achievements – Achievements are currently not earnable in TS1.
  • Display Case for TS1 -There is no Display Case for the TS1 game currently.
  • Decorations - Currently the TS1 decorations section will be locked.
  • Fly-ins - The intro fly-in camera speeds are wrong due to the difference in how they are handled between TS1 and TSCW. Although the intro fly-in cameras work, there are no other intro cinematic elements in the levels yet.
  • Audio - Audio will probably take the longest as we’re converting the old TS1 audio from FMOD to WWYSE. However, this means that you’ll start hearing sounds that you haven’t heard before during gameplay. It will also help fix past performance issues that existed in the 360 and PC TS1 game.
  • Bosses – We’re reworking the bosses, so only the 1st one will be live with this patch.
  • Multiplayer - Multiplayer desync issues should slowly resolve themselves. They are caused by not having all the units in the game yet. As we add more and more of the units, this will be fixed. However, this current update does not push the TS1 units to multiplayer yet.
  • Leaderboards – All leaderboards for TS1 are in the process of getting hooked up. After they are all in and proved to be working with Early Access users, there will be a reset before the game goes live.



With continuing overall updates, stay tuned for UI changes, new features, trading cards and barrages!

Cheers!

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