Greetings fellow gods,
This patch updates the demo version with the latest alpha version fixes introduced in v0.5.4 and v0.6.0, including the Golem playable race designed by one of our Patrons.
The patch also fixes some stability issues in the demo related to missing entities, which we were able to catch thanks to your crash and bug reports.
You can find the patch notes here:
- v0.5.4 changelog
- v0.6.0 changelog
As we've managed to accomplish our important milestone in v0.6.0, by introducing enemy gods and world-changing effects into the game, we're looking forward to the final piece missing to "complete" the game - endgame and victory conditions. We already have a vision for how we want the story to end, but we'll keep it spoiler-free.
We hope to get v0.7.0 ready in December this year. Soon after that, we plan to run at least a 3-month long closed beta on Steam to polish the game, integrate Steam Workshop and Achievements, and prepare for the launch. Sometime in November, we're going to announce a couple of contests with beta keys, so make sure you're around on our Discord or following us on Twitter, to not miss your chance to participate.
Until then, enjoy the Golem!
