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3D Aim TrainerNews3D Aim Trainer: Update Notes - September 29, 2021
In-game event

3D Aim Trainer: Update Notes - September 29, 2021

3D Aim Trainer · published 29 Sep 2021, 14:20 UTC · build 7444836

All newsPlayers around this dateRead on Steam

A new update for your 3DAT Steam version is arriving today. We made some crucial bug fixes and added some cool new stuff for you to enjoy.
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Update Highlights

  • Added restart functionality
  • New in-game HUD
  • New in-game Menu
  • Reworked environments (check details)
  • Bug Fixes

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Details:

Added restart functionality: Players now have the option to restart a training level by pressing 'escape' and select 'restart' from the menu.

New in-game HUD: We overhauled the HUD so it's easier to read while playing. It now also has a visual effect when you are getting low on bullets or when time is running out, making it easier to identify even without paying attention to it.

New in-game Menu: Once you're in a training level you can go to the menu by pressing 'escape'. Here we added some new features along with making everything easier to navigate through.

Reworked environments: On the Tile Frenzy, Sphere Clash, Iron Ball and Go Figure training levels we updated the environments to boost visual recognition. We also just made it look very cool!

Bug Fixes:

  • Fixed a bug where Assessment related percentiles and values were shown as 'NaN'.
  • Fixed a bug on Flicking levels where the hit and kill sounds seemed not set on the volume slider.
  • Fixed a bug where on sometimes the default resolution got messed up and black bars were shown.
  • Fixed a bug where the player and the target angle spawn location was out of sync. This on Eagle's Nest.
  • Fixed a bug on Burst Flick where new targets would spawn before the previous ones were shot.

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