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Serious Sam Classics: RevolutionNewsAP_2601 is now live!
Game update

AP_2601 is now live!

Serious Sam Classics: Revolution · published 15 Nov 2014, 17:44 UTC

All newsPlayers around this dateRead on Steam

I am Ugh-Zan!


Try the new "I am Ugh-Zan" difficulty! Unlock it by completing Mental mode, or simply type this in the console (press F1): /sam_bUghZanActivated=1

Let me know what you think!

AP_2601 changelog

  • Added a new "I am Ugh-Zan" difficulty, with an achievement for completing it in single player
  • Added functionality to Script entity (this is experimental)
  • Added ability for modding item models, textures and stretch
  • Added ability for modding Key item pickup text
  • Added guards against some common crashes
  • Fixed problem with running around with 0 health in multiplayer
  • Fixed some visual problems
  • Changed some logging to be more verbose when problems are reported
More from Serious Sam Classics: Revolution

Other announcements

All news
In-game event20 Feb 2020Serious Sam Revolution Update 1.03Hi all! As promised earlier this week , we're updating Serious Sam Classics: Revolution with some relatively small, but very important changes. Namely, Revolution is now available with full Russian localization, including all in-game text and achievements. A huge shout-out to the members of our community, as without them this would have never happened. We love you all! The second part of the up…Steam news17 Feb 2020Serious Sam: Revolution Update IncomingHi all! This Thursday we will be releasing a small update to Revolution. With this update, players should no longer have issues with unlocking achievements, and the game will be getting full Russian localization. The update is currently available in Open Beta. You can download it by right-clicking on Revolution in your library, going to the "betas" tab, and selecting "publicbeta" from the drop-…In-game event3 Sep 2019Serious Sam Classics: Revolution v 1.01Hey folks, thank you to everyone who jumped back in Revolution over the past couple of days and thanks for all the feedback you have shared across our channels. We've just updated the game with additional changes, looking to balance the game further. Here's a rough changelog: - fixed missing spawns on several levels throughout the game - fixed several issues that prevented progression in some c…