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Hired OpsNewsOperation White Feather
Community

Operation White Feather

Hired Ops · published 27 Sep 2021, 17:11 UTC

All newsPlayers around this dateRead on Steam

The new operation White Feather starts today. By completing contracts and winning matches you will gain operation points and earn unique rewards, such as the new weapon, the TTS Xceed sniper rifle. There are also weapon mods and camouflages for the Sniper class in the operation crates.

The operation will last until October 31, 2021, inclusive.

With the release of the operation, we have also made some changes in the game.

  • Improved the arsenal interface
  • Added new currency - Mastering Point. With this currency, you can unlock weapon tasks without needing to complete them. You can earn this currency in the next game modes:
    • GunGame DM - 1st place gets 20 MP, second - 5 MP, third - 3 MP
    • Team GunGame - Every member of the winning team gets 10 MP, every member of the losing team gets 3 MP
    • Team Skirmish - At the end of the game, you get 1 MP for each round won
    • [Target Designation - At the end of the game, you get 2 MP for each round won, and also 5 MP for winning the game
    • Team GunGame - removed the point penalty on the last level if a teammate dies from anything except the knife.

  • Improved the logic of equipment refill crates - now, when pressing the interaction button, the equipment refills without opening the in-game shop, and when pressing the in-game shop button, it opens the store for purchasing the items straight to inventory.
  • Improved the player respawn protection - now the player is invincible for 1 second, and then has damage resistance that fully dissipates to the 3rd second. Now, shooting does not disable the respawn protection. In the future, we might readjust these settings.
  • Improved the respawn logic - now you respawn when pressing the Space button, and the auto respawn option can be enabled/disabled at any time.
  • Improved the thermite grenades - now they detonate on impact, same as the impact grenades.
  • The countermeasure to gas and thermite grenades - now, if there is an explosion in the radius of these grenades, the fire and gas dissipate.
  • Fixed several bugs related to in-game shop equipment.


Sound improvements:

  • Improved the overall sound balance and the distant gunshot sounds.
  • Improved the ambient sounds.
  • Fixed various issues related to automatic fire sounds.
  • Added sounds when going through foliage.
  • Added new sounds for footsteps on concrete, broken glass, broken tile, sand, dirt, gravel.
  • Added a unique movement sound for the IRONCLAD.
  • Overhauled the radio command style.
  • Fixed bugs related to incorrect positioning of allied shouts.
  • Overhauled the grenade and mortar sounds in the distance.


Balance and mechanics changes:

  • Added tactical reloads for the next weapons: M4A1, 90two, RPK-74, SVD-S, MP5K(added an inspect animation), USP(remade all animations), P226(added an inspect animation), ISR, SOPMOD, Ace-31, HCAR, Petra, SMG-45, KS-7, LAMG.
  • LAMG - increased the damage to 47, reduced the aimed fire spread.
  • HCAR - increased the recoil smoothness, reduced the visual muzzle recoil while aiming, reduced the hip fire spread.
  • SMG-45 - increased the aiming speed, reduced the vertical recoil and hip fire spread.
  • Petra - increased the reload speed to 55.
  • USP - increased the damage to 67, reduced the reload speed to 76.
  • DE - increased the damage to 115.
  • Sawn-off - reduced the spread to 60, increased the optimal and maximum distance to 2 meters, increased the hip fire recoil, reduced the aimed fire recoil.
  • 5-7 - reduced the damage to 45, increased the hip fire spread.
  • OTs-33 - increased the hip fire spread.
  • Reduced the aiming speed bonus from a switched-on LAM to 10%.
  • MAWL-DA - reduced the passive aiming speed bonus to 10%.
  • A-Type - increased the recoil reduction to -38%.
  • Changed the RIP ammo stats (the second SMG ammo for Scout). Now they give the next bonuses: -15% recoil, 40% injury chance, -35% penetration.
  • Changed the AP-HS ammo stats (the third SMG ammo for Scout). Now they give the next bonuses: +25% recoil, +10% damage, +200% armor damage.
  • Changed the rarity of unique mods (that can only be equipped on one weapon) for completing Weapon Tasks, to legendary.
  • Tactical shooting (all classes) - reduced the default aiming speed bonus to 10%, for grade - to 2%.
More from Hired Ops

Other announcements

All news
Steam news26 Dec 2022Pre-New Year's discounts on weapons from operations.Mercenaries! The series of pre-New Year's discounts on weapons from operations is almost over! Last week, 35% off on LAMG machine gun and XCEED sniper rifle. Happy holidays!Community19 Dec 2022New Year's barter offers.Mercenaries! In anticipation of the New Year, we have launched New Year's barter offers. You can find "barter" in the "inventory" section. Available for barter: · Premium for 1 and 3 days; · W-Task multiplier x2 for 12 hours; · MP Multiplier x2 for 12 hours; · Christmas Box. Offers are valid for 30 days.Steam news19 Dec 2022Pre-New Year's discounts on weapons from operations.Mercenaries! The series of pre-New Year's discounts on weapons from operations continues! This week will bring 35% discount on the SMG-45 submachine gun and KS7 shotgun.