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AlchemageNewsSeptember 29 update log
Game update

September 29 update log

Alchemage · published 29 Sep 2020, 10:22 UTC

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Dear alchemist:
Thank you for your support and love for <Alchemage>. We have collected and summarized some feedback from community players recently, and have updated and repaired them recently. Please update to the latest version in time, so as to get a better game experience.
The main recent updates are as follows:
1. A new interface, easy for novice players to start the game;
2. A new bubble prompt for eating when "full" is added;
3. Fixed the bug that caused the game to jam and crash when entering the interface;
4. Fixed the bug that did not respond to clicking save / save and exit;
5. Fixed the bug that the difficulty modes of different players were inconsistent when they were online;
6. Fixed the bug that opens other interfaces incorrectly when pressing the key in some interfaces.
7. Fixed the bug of background whitening caused by wrong mapping of ;
8. Fixed the bug that items placed in the cabinet would disappear abnormally in online mode;
9. Fixed the bug of unlimited access to items in the in online mode;
10. Fixed the bug that the first bucket was water when using wooden bucket to hold magma;
11. Adjust the display space of spell words in the interface. (with spaces in the mantra)

As for the problem of "unable to eat", we are still in the process of testing. Please contact the official team if you encounter this bug, so that we can fix it.
In view of the problem that community players generally respond to, we will also improve and optimize in the next stage, and try our best to let novice players integrate into the game faster and better.

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