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BlackshiftNewsUpdate 2.3.5 Released
Game update

Update 2.3.5 Released

Blackshift · published 29 Sep 2020, 14:19 UTC

All newsPlayers around this dateRead on Steam
  • Updated SDL to the latest version (2.0.12). This version has some gamepad compatibility fixes, performance improvements and general bug fixes.
  • Added an option to run the game at 30 FPS. Normally it tries to run at 60, but if Blackshift can't manage 60 on your machine, this option will at least give you a consistent frame rate.
  • Fixed a bug where pressing Esc during the end credits could lock up the game.
  • If you run in windowed mode and resize the window, the game now remembers what size the window was next time you run it.
  • Changed how the game deals with lag: there is now a limit to how many frames it will skip.
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Game update12 Sep 2026Blackshift 2.6.6 ReleasedBug Fixes · Fixed replays of some very old plays which had stopped replaying properly on newer versions of the game. · Fixed a bug where the camera would sometimes glitch out when viewing a replay, when the original player used a save point. · Fixed a bug where, on some levels, the "revealing a secret area" effect would wrongly apply to a larger area than just the secret area being revealed. Gr…Game update9 Sep 2026Blackshift 2.6.5 ReleasedThis update fixes a bug where the Level Pit could become unresponsive after playing a level.Game update5 Sep 2026Blackshift 2.6.4 ReleasedLevel Pit and Editor changes · The level pit now marks levels you haven't played yet with a twinkle icon. · Your unpublished levels are now sorted by the time you last edited them. · You can now right-click to spin more enemies in the Editor. Bug Fixes · Fixed a bug where the shield item would not unlock even after completing level 2/9. · Fixed a crash bug when editing published levels.