Divided Orc Pass into two separate levels (was too heavy for multiplayer loads).
Added four new levels and one boss level.
Added some enemies to various levels, changed some spawn times.
XP and leveling
Reduced leveling speed starting from Morlaich, the first boss. Leveling is a lot slower and enemy levels have been reduced (ditto with bosses) in the following levels.
If you have a character pretty advanced before the patch, you are going to pwn everything! (Save games have not been removed).
Added three achievements.
Servers and multiplayer
Fixed a bug where looking for campaign games you would find versus games.
(Re)introduced friends only selection for campaign games.
Changed the logic of respawning.
This fixes a bug that (extremely rarely) hid the inventory of a client in a multiplayer campaign game.
Fixed a bug with saves that affected characters that had been started as a client, and then used as a host (Thanks to Havrd/Timo/Nomi for spotting this one).
Shops had a bug where you could buy the same item with two players, essentially both having the same item in their inventory which caused all kinds of problems (Thanks to Cheryl for spotting this one).
Assorted
Doubled mana regen.
Added a blip to the mana ball if the player is trying to cast a spell with insufficient mana.
Fixed a bug with birch LODs (affected birches in Orc Pass).
Fixed a bug where spells wouldn't hit enemies right next to the player (caused by projectiles spawning too far away from the player).
Fixed a bug where shops would sometimes spawn multiple copies of the same item.
Known bugs
There is a common graphical glitch with gloves when a player dies, which makes the gloves stretch around the level.